[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Fenfire-dev] gl loom
From: |
Matti Katila |
Subject: |
[Fenfire-dev] gl loom |
Date: |
Tue, 17 Feb 2004 21:38:23 +0200 (EET) |
Hi,
I tested shortly loom with GL and vobscene creation time was from 200
to 500 milliseconds. I don't think that we should try to put our
energy to optimize anything from c++'s side. Yeah, it's not fast enough
but that might take too much time even try to figure out the
bottlenecks.
I also think that we have not got enough machines to make such a test
where every machine would perform well. Like I said, 2.6 kernel has 10
times faster context-switching and it might help a bit. We may try it
next.
-Matti
- [Fenfire-dev] gl loom,
Matti Katila <=