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[Fenfire-dev] invalid cs bug mashed

From: Matti Katila
Subject: [Fenfire-dev] invalid cs bug mashed
Date: Wed, 3 Dec 2003 08:25:40 +0200 (EET)


I found a way to regenerate the invalid coordsys bug and an hour after 
that I knew what was a reason for it.

In single view mode the buoymanager tried to ask from non drew 
single manager whether it hasMouseHit. This was not very good idea since
the second single manager had been rendered in cs which was in multi mode.
Since the single manager stores the coordinate system index, that it was 
rendered into, the used cs index for doing transformations was far above
the size of current indexed coordinate systems in the scene.
The trick to press 'Ctrl-S' twice makes now sense to fix the situation ;)


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