I tested it with reasonable viscosity
and time steps and it was still present. I also changed the code
to use double precision and it looked still the same. So I don't
think that reducing the grid spacing would help and I have no clue
what causes that behavior. But we had some issues with
(artificial) oscillations in the GPU code in the past.
Dominic
On 06/25/2015 03:08 PM, Georg Rempfer wrote:
I'm sorry, I don't have time to answer those
questions myself.
--
Dominic Roehm
Dipl.-Phys.
Institute for Computational Physics
Universität Stuttgart
Allmandring 3
70569 Stuttgart, Germany
Office: 1.077
Phone: +49(0)711/685-67705