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Re: [Enigma-devel] Level as intended?


From: Nat Pryce
Subject: Re: [Enigma-devel] Level as intended?
Date: Fri, 17 Oct 2003 21:41:04 +0100

From: "Miavir" <address@hidden>
> Hmm, one could make the numbers of blocks given the player less for higher
> difficulties in these levels ? Just a thought :-)

Tricky, because the difficulty of the level comes from the number and
arrangement of movable blocks within the fixed walls.  Removing blocks would
make the level easier.  Replacing blocks with walls would make it impossible
to solve.

Cheers,
            Nat.





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