enigma-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Enigma-devel] 0.80 beta testing


From: Ingo van Lil
Subject: Re: [Enigma-devel] 0.80 beta testing
Date: Tue, 7 Oct 2003 03:58:00 +0200
User-agent: Mutt/1.4i

On Mon, Oct 06, 2003 at 09:07:21PM +0200, Daniel Heck wrote:

> Allowing this w/o a second player is a not a good idea... fixed
> fixed
> fixed
> fixed

Boy, you're fast. :-)

In levels that feature two actors and a wormhole (e.g. duffy34.lua -
BTW, is that one solvable without dying several times?), teleporting one
marble on top of the other one gets both of them stuck. I'd suggest
"telefragging" the marble that first stood at the destination point.

        Cheers,
            Ingo





reply via email to

[Prev in Thread] Current Thread [Next in Thread]