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[nongnu] branch elpa/pacmacs created (now 25a8c30210)


From: ELPA Syncer
Subject: [nongnu] branch elpa/pacmacs created (now 25a8c30210)
Date: Thu, 6 Jan 2022 21:58:36 -0500 (EST)

elpasync pushed a change to branch elpa/pacmacs.

        at  25a8c30210 Merge pull request #226 from skangas/bump-version

This branch includes the following new commits:

       new  96ad2016a1 Add initial code for pacman game
       new  bd5970816f Check if the killing buffer is ours. Close #1
       new  13593c3f25 Remove logging
       new  fe05829cd3 Fix kill buffer problem. Close #7
       new  8eddfbd0df Implement resource application layer. Close #3
       new  2d818f9a49 Implement rendering of game state. Close #8
       new  e788307d07 Implement animation. Close #10
       new  da5576a321 Add UTs. Close #6
       new  6124aa2061 Fix Copyright year
       new  7a713ac0b7 Add UTs again
       new  0a532ddc58 Add gitignore
       new  03bdb3388f Add README. Close #18
       new  e75db415af Enable travis. Close #14
       new  b8d1136c3a Extract pacman-anim module (#19)
       new  3ff080432f Extract pacman-resources module (#19)
       new  929fda2cb4 Define package in Cask file directly (#19)
       new  7eafd1bf11 Merge branch 'split-merged-modules-19'. Close #19
       new  8283a893c2 Update README
       new  0828edabf2 Don't remove elc files during Travis build (#20)
       new  49e0ff0fe8 Cask: take package info from pacman.el file
       new  179ea99635 Add our own sprites. Close #13
       new  646db1b62a Kill game window on quit. Close #17
       new  98ce700143 Hide cursor in the game's buffer. Close #12
       new  95cce606fd Support for Aseprite animation format. Close #16
       new  d5bdd0b20a Slightly refactored pacman-anim:
       new  515b977a4c Add UT for pacman-anim-next-frame function (#22)
       new  d0dc2eff12 Ad UT for pacman-anim-object-next-frame function (#22)
       new  b8fce3e847 Add UT for pacman-convert-aseprite-frame function (#22)
       new  63bfb71c85 Add UT for pacman-aseprite-frame-get-order (#22)
       new  7e04991d4e Add UT for pacman-compare-aseprite-frames function (#22)
       new  abb1f366fb Merge branch 'uts-for-aseprite-animation-support-22'. 
Close #22
       new  58cf91b060 Enable undercover (#27)
       new  3554251103 Add coveralls badge (#27)
       new  56968d5966 Require undercover in test-helpers (#27)
       new  f88ea61b10 Merge branch 'ut-coverage-27'. Close #27
       new  327332d32d Update README
       new  10b8a997dd More precise instructions in README
       new  043c660152 Clean up usage instructions in README
       new  59b5b95c2d Share the sprites source files. Close #25
       new  30b5c43879 License header (#28):
       new  833e2d8de2 Add a note about the licensing to README (#28)
       new  67660062fd Add LICENSE files (#28)
       new  68f876d0ba Merge pull request #29 from rexim/license-28
       new  5780c37396 Add UT for pacman-make-anim function
       new  cb29133875 Add UT for pacman-load-anim function
       new  14e4a5a771 Mystical cookies appear! Close #15
       new  af3407e676 Sprite sheets as part of anim object. Close #24
       new  1f32ee2489 Implement board state (#5)
       new  39f6dbc6a3 Merge branch 'pacman-mechanics-5'. Close #5
       new  4e935a6d89 The 4th mystical cookie appears! Close #30
       new  4aa010be6e Fix the Aseprite animation UTs. Close #31
       new  fbde339ff0 All the mystical cookies are merged into one! Close #15
       new  1efc678194 Implement сonveyor rendering. Close #35
       new  420c485197 Implement pacman mechanics. Close #32
       new  1b26ae45fc Convert sprites to XPM. Close #49
       new  03a96041d9 Add a README note about limitations. Close #45
       new  609416d41a Fix delete minibuffer or sole ordinary window error. 
Close #42
       new  c20aa8089c Implement plist-bind macro. Close #47
       new  1414723d42 Implement wall mechanics. Close #36
       new  f79355209d Refactor out functions for creating images (#51)
       new  e9703e9ba2 Rename function for loading images (#51)
       new  298b950310 Rename pacman-resources to pacman-image (#51)
       new  3070cf0e6a Merge branch 'refactor-image-resource-51'. Close #51
       new  b68e557f36 Refactor pacman-load-anim function. Close #53
       new  09aa49c6b0 UTs for pacman-image. Close #52
       new  43cc1205c6 Try to fix pacman-image UTs after #52
       new  07e18ca1e6 Implement pills. Close #34
       new  ba28d344be Remove copypaste (#54)
       new  edf7b2d1b3 Use plist-bind macro for pacman-anim-get-frame (#54)
       new  080aae5f08 Use plist-bind for pacman-anim-next-frame function (#54)
       new  0a65793037 Use plist-bind for pacman-anim-object-next-frame (#54)
       new  ef0cd69d99 Add copyright header to pacman-utils module
       new  1e1cebe39a Introduce plist-map utility function (#54)
       new  7f706e2159 Add UTs for plist-map (#54)
       new  69d47fbb9a Merge branch 'pacman-utils-ut-54'. Close #54
       new  05e30ca856 Implement support for frame duration. Close #23
       new  7d16738069 Implement custom map format. Close #61
       new  c426f6ac91 Fix some accidental paredit typo
       new  f7b17f7cde Set same background as foreground for color block. Close 
#59
       new  66f585899a Fix pacman image UTs
       new  6d1831c746 Implement ghost mechanics. Close #62
       new  ba7ad0349d Rename pacman to pacmacs. Close #66
       new  3a3ead9ac1 Support dash. Close #65
       new  28fc537f40 Multiple ghost support. Close #64
       new  c447091a19 Fix description in the game headers
       new  6365c3db7b Remove ghost-state instead of player-state
       new  e44bade6bf Fix lambda expressions (#68)
       new  427b4f823e Add edebug specs for plist-bind macro (#68)
       new  3cbd9508d8 Merge branch 'coverage-broken-68'. Close #68
       new  e85c81b077 Enable entire code base for coverage (#70)
       new  e7abee5bd3 Lazy init of empty cell (#70)
       new  2dac90bc61 Merge branch 'entire-code-coverage-70'. Close #70
       new  4b08605994 UTs for duration frame logic. Close #60
       new  4341b23d87 Implement wraparound. Close #67
       new  d637985f0b Fix BFS wraparound bug. Close #73
       new  428b994240 Remove debug output stuff
       new  e3d914a1ea Dropping support for Emacs 24.1 and 24.2. Close #71
       new  952801d94a UT for pacmacs--fill-board-test (#75)
       new  1ed7f14e30 UTs for pacmacs--init-board-test (#75)
       new  05c88e5eef UTs for pacmacs--object-at-p (#75)
       new  1e29c2f943 UTs for pacmacs--cell-tracked-p (#75)
       new  8aa9d50dda Remove pacmacs--within-of-map-p (#75)
       new  7714743aa8 UTs for pacmacs--track-point (#75)
       new  01388a06a0 UTs for pacmacs--track-object (#75)
       new  5233bac0c5 UT for pacmacs--put-object-test (#75)
       new  9614f394e7 Merge branch 'board-functions-uts-75'. Close #75
       new  2c0bcf993f Use two-argumented `<=`. Close #76
       new  0839611f42 Refactor out pacmacs--make-board function (#74)
       new  a802074eea Add set/get functions for board (#74)
       new  1a678dfee7 Refactor out pacmacs--object-at-p (#74)
       new  b0561eb59f Refactor pacmacs--cell-tracked-p (#74)
       new  de66c1ce17 Refactor out pacmacs--step-point (#74)
       new  12942ddeff Refactor out pacmacs--fill-board (#74)
       new  317f9b85b7 Refactor pacmacs--track-point (#74)
       new  91408c074d Refactor pacmacs--track-object (#74)
       new  ed40addf95 Refactor pacmacs--put-object (#74)
       new  eac9d47c62 Refactor pacmacs-render-track-board (#74)
       new  5492ed0a87 Refactor pacmacs-render-state (#74)
       new  e5bd77740d Fix NPEs (#74)
       new  c865fda214 Merge branch 'board-refactoring-74'. Close #74
       new  d763bd0f82 Fix the UTs
       new  7e8970628c Add sprites for Pacman Death animation. Close #44
       new  91c317819c Implement basic death mechanics (#69)
       new  d2c449734e Merge branch 'pacman-death-69'. Close #69
       new  99a90b9c87 Fix the tunneling effect. Close #88
       new  9e7f67e368 Implement live mechanics. Close #86
       new  1ed9c057cc Add padding above the lives
       new  d49cb4afe3 Fix misspelling of the word `life` in single form
       new  86f76c4bef Implement switching level mechanics. Close #79
       new  286eb99ae0 Implement prepare phase. Close #80
       new  86d701a167 Introduce pacmacs--load-next-level
       new  d9ddd5dab4 Refactor pacmacs--detect-ghost-collision (#97)
       new  22dd5e5cf9 Rename pacmacs--detect-ghost-collision function (#97)
       new  9527a965e1 Merge branch 'switch-game-state-in-logic-functions-97'. 
Close #97
       new  d14cdd38e3 Fix last eaten pill visibility. Close #96
       new  3d49405193 Reset the score on start
       new  9cb186f10a Refactor pacmacs-inversed-direction-table out. Close #103
       new  a0e3b6fe73 Implement level is beaten state. Close #99
       new  be91d566cb Implement Game Over state. Close #94
       new  359a0facc5 Optimize empty cell rendering
       new  b5078d2632 Move most of the rendering stuff to pacman-render
       new  b8cd22229d Introduce pacmacs--anim-object-list-next-frame
       new  7601c1ae5c Rename board vars to buffers (#105)
       new  d2cf3bd4ba Fix hitting ghost visibility bug. Close #78
       new  91e432111b Implement basic score table mechnism (#92)
       new  7058b61e47 Implement adding entries to score table (#92)
       new  85069784fb Add a couple of new maps.
       new  a460cd8b06 Merge pull request #107 from rexim/feature/new-maps
       new  fa41daf2ca Merge branch 'master' into score-table-92
       new  420dbec3e6 Register score on Game Over (#92)
       new  e032089ab4 Render score table on Game Over screen (#92)
       new  a7b0530f65 Merge branch 'score-table-92'. Close #92
       new  16b0d6583a Get rid of the hardcoded level list. Close #109
       new  5db26b2e3d Make the Game Over sign even more smaller
       new  5b32c6f310 Package resources with Cask (#95)
       new  6f174d6239 Access resources in more general way (#95)
       new  1b2ca64cd1 Merge branch 'resource-packaging-95'. Close #95
       new  db03c57347 Add autoload cookie for pacmacs-start function
       new  48ecc5cee9 Don't fail if the score file doesn't exist
       new  330c69201f Fix UTs
       new  39fc09baf3 Load cl-lib.el for using its macros and functions
       new  bb622648e3 Add Package-Requires header for dependencies
       new  131a070556 Merge pull request #110 from syohex/fix-package
       new  7285f61d45 Require pacmacs-board in the pacmacs-render module
       new  9f9a514129 Add MELPA badge. Close #93
       new  31853e0341 Update README
       new  68f6dc9a93 Update MELPA repo link
       new  e69a35e2b3 Small typo in the README
       new  63e41ffe23 Fix the dev workflow in the README
       new  0c0aee723a Fix regexp bug in pacmacs--levelname-from-filename
       new  13f24ef937 Implement pause. Close #112
       new  9525cd168b Update README about the pause feature
       new  cf693bef1c UTs for pacmacs--levelname-from-filename function
       new  9ddaedae20 UT for pacmacs--file-content-test
       new  b6141dc8e3 UT for pacmacs--anim-object-list-next-frame
       new  a1bf99c5f7 Add an animation, close #118.
       new  f28d928e89 Update README.md
       new  239e27b0f2 Update README.md
       new  8b44939a29 Merge pull request #121 from kRITZCREEK/master
       new  ee893d28bd Add module for recording action (#115)
       new  29b87c4538 Refactor out unpaused play state predicate
       new  368609060e Add Win animation for Ghost. Close #90
       new  d128a6f057 Enable lexical binding
       new  fe837b20fa Implement victory animation for ghosts. Close #89
       new  2c1881afdf Compile the project on CI (#123)
       new  93f964e11e Merge branch 'compile-on-ci-123'. Close #123
       new  95c046205a Compilation warnings as errors (#123)
       new  2fdeb1dbdf Try to remove compilation step (#124)
       new  a8bbb61bf8 Try to remove elcs after the compilation (#124)
       new  fe40eb20c7 Merge branch 'coverage-dropped-124' (#124)
       new  94c3a3cc1e Merge branch 'master' into board-refactoring-105
       new  3f7bf5c282 Fix board UTs
       new  02c5a40cd3 Rename cell get/set as wrapped operations (#105)
       new  805d91d22b Rename all the buffer stuff to board back (#105)
       new  b03ee65528 Merge branch 'board-refactoring-105'. Close #105
       new  7729f08230 Rename render-board to object-board (#126)
       new  1186dcdaa1 Double dash pacmacs-render-state function (#126)
       new  1ab8264214 Remove dead vars for board size (#126)
       new  8e36b66a6f Make object-board contain list of object (#126)
       new  bddb837ffd Rename object vars according to convension (#126)
       new  f84acb56ad Double dash load-map function (#126)
       new  cede2ffb48 Optimize object look up (#126):
       new  144a973d83 Merge branch 'slow-object-look-up-126'. Close #126
       new  57b0e8566b Get pacmacs-quit back
       new  17a82dffec Add UT for object-type-at-p
       new  e13b23bc34 Remove object-at-p predicate
       new  9e29a7aa19 Add information about cask install.
       new  531386d7f1 Merge pull request #128 from rexim/readme-fix
       new  e64420ace4 Fix meta for Red-Ghost-Win animation
       new  0c0f6c141c Merge branch 'master' into integration-test-recorder-115
       new  775a2d3ec5 Convert recorder module to a tool (#115)
       new  a0d9c1bbbc Reverse test case before saving (#115)
       new  bfb089d1de Exctract init code to a function (#115)
       new  6a4bf8c87f Merge branch 'integration-test-recorder-115'. Close #115
       new  c6ddeab3f2 Roughly implement it replayer (#122)
       new  a3b2a5ce44 Replace pacmacs--file-content with f-read-text (#122)
       new  09c0a15f40 Get pacmacs--object-at-p back (#122)
       new  b0bc866a7b Measure tick time during replay (#122)
       new  daca08b8b1 Add another it case (#122)
       new  b73dd8215c Merge branch 'integration-test-replayer-122'. Close #122
       new  ed46a4b500 Add big pills sprites. Close #82
       new  0546e964b1 Connected walls proof of concept for #131
       new  6b43cde65d Add big pill game object (#81)
       new  ca32745bcb Refactor char making duplicate code (#81)
       new  1eadfb94fd Refactor out pacmacs--wall-cells list (#81)
       new  843d428744 Refactor out pacmacs--big-pills list (#81)
       new  ce03d91967 Introduce xbm flip bit hack (#133)
       new  7a8db8e06c Merge branch 'xbm-flip-bit-hack-133'. Close #133
       new  98599015bb Fix UTs broken by #133 implementation
       new  19ffa64f7e Merge branch 'master' into connecte-walls
       new  e294101a92 Fix Game Over sign for connected walls (#131)
       new  09ad044887 Better color for walls (#131)
       new  8f9b38b16e Revert all the refactoring in the scope of #81
       new  a7a4146732 Fix the wall corner gaps (#131)
       new  5f7b4fcb12 Rename pacmacs--put-dot function (#131)
       new  6f55a2df10 Add UT for pacmacs--put-bits-dot function (#131)
       new  edf7600fca Add functions for drawing bars (#131)
       new  48dacba354 Refactor wall generator with bar functions (#131)
       new  f65f288b18 Cache wall tiles (#131)
       new  b00db2f7fa Use hashmap for tile cache instead of vector (#131)
       new  52fec0d180 Normalize wall generating bits (#131)
       new  e06beacb11 Assign wall tiles on load map (#131)
       new  62bcd78913 Refactor possible ways functions (#131):
       new  e0856fc881 Refactor wall tiles functions (#131):
       new  79aa80e1d2 Merge branch 'connecte-walls'. Close #131
       new  2b9811e71b Add README for tools
       new  9c69162781 Rough implementation of XPM wall generation (#141)
       new  9e7685b818 Drop XBM support for wall tiles (#141)
       new  c2303269c0 Drop XBM support for empty cells (#141)
       new  4a94a72dd4 Remove generate-wall-tiles script tool (#141)
       new  528ca62e28 Merge branch 'drop-xbm-support-141'. Close #141
       new  61b07fd669 Add some screenshot of the latest version
       new  8e00815b4f Disable undo for Pacmacs buffer. Close #143
       new  eab5b98b05 Add average-tick-time function
       new  4bd94d2058 Merge branch 'master' into big-pills-81
       new  f1f7f6f407 Animated big pills (#81)
       new  8a79a510ea Blinking big pill (#81)
       new  b97248f316 Put regular and big pills to same list (#81)
       new  69437be130 Extra points for eating big pills (#81)
       new  4ef8e6cdb4 Merge branch 'big-pills-81'. Close #81
       new  59685e56a4 Clean elc in `tools/compile.el` script. Close #147
       new  2331e2074c Automate Pill sprites generating (#26)
       new  2a9ec76c28 Automate Big Pills sprites generating (#26)
       new  b6c02d6f38 Automate Pacman Death sprites generating (#26)
       new  0f403095f0 Update README after repo transferring (#140)
       new  93d8b91792 Merge branch 'automate-sprite-generting-26'.
       new  5ec5ce8e67 Remove that pacmacs--object-at-p already!
       new  2473e65744 Remove dead left overs of #141
       new  169cd54064 Add UT for pacmacs--bit-list-to-integer
       new  80f25498d6 Add initial UT for pacmacs--create-wall-tile
       new  ad201e341a Add UT for pacmacs--bits-to-xpm
       new  c571f5874c Extract wall bits normalization
       new  31de569656 Extend pacmacs--normalize-wall-bits UT
       new  769414fae0 Extend pacmacs--normalize-wall-bits UT
       new  ea74310be3 Add README for sprites. Close #148
       new  22355a4954 Add Terrified Ghost animation. Close #83
       new  d8a7998192 Extract `cask install` to separate step in README
       new  614a98ccc7 Cleanup README
       new  e618da968d Add UT for pacmacs--sort-score-table
       new  9ec0ff9f4d Add UT for pacmacs--render-score-table
       new  7d58295e93 Fix pacmacs--render-score-table function
       new  c501625be6 Add Blinking Terrified Ghost animation. Close #155
       new  9a9ecb6679 Implement direction switching callbacks (#153)
       new  fa6eca1731 Introduce list for terrified ghost objects (#153)
       new  701da0f16c Rename direction switching callbacks (#153)
       new  9acb9eefa4 Introduce a constructor for terrified ghosts (#153)
       new  da727a84c1 Double dash play state logic function (#153)
       new  97973dd305 Rough implementaion of escaping for TGs (#153)
       new  25193bcdbf Better running away algorithm (#153)
       new  8fd7660240 Terrify ghosts by eating big pill (#153)
       new  80f16102c5 Implement unterrifying timed out ghosts (#153)
       new  cfa4437107 Implement eating terrified ghosts (#153)
       new  d49e28e468 Remove pacmacs--opposite-direction-name (#153)
       new  be52b6410f UT for pacmacs--squared-distance (#153)
       new  e710f00f69 Remove pacmacs--unterrify-all-ghosts (#153)
       new  ece3e76f30 Rename run-away-direction arguments (#153)
       new  612d7ff1dd UT for pacmacs--decrease-terrified-timers (#153)
       new  e12ed88fe7 Generalize run-away-direction function (#153)
       new  ee76ee2dc0 UT for pacmacs--run-away-direction (#153)
       new  4ab8f5d799 Unbind replace-game-objects from glob lists (#153)
       new  5cb14f20fd UT for pacmacs--replace-game-objects (#153)
       new  0103a77462 Remove replace-filtered-game-objects (#153)
       new  24ddb1b9ad Merge pull request #160 from 
codingteam/terrified-ghost-state-153
       new  3758d601d3 Fix blinking terrified ghost animation
       new  00b3223066 Handle ghost bling threshold (#159)
       new  e4e4053c26 Ghost terrified time as constant (#159)
       new  4624b8a64c Rename ghost-blinking-threshold cons (#159)
       new  cec13dd618 Fix Emacs 24.3 build fail (#159)
       new  af0fe59457 Fix FIXME regarding Emacs 24.3 support (#159)
       new  1978363e9d Fix handle-ghost-blinking-threshold (#159)
       new  d608708f15 UT for handle-ghost-blinking-threshold (#159)
       new  a896a83366 Merge pull request #164 from 
codingteam/blink-almost-timed-out-159
       new  e662ec9be7 Disable Emacs 24.3 in the Travis build (#165)
       new  27c7ba7bbb Update README about minimal version of Emacs (#165)
       new  4396ec7412 Fix FIXME in handle-ghost-blinking-threshold
       new  e1ae35d526 Minimal version of 24.4 as the package requirement
       new  d6b63ef5b9 Merge pull request #166 from 
codingteam/drop-emacs-24.3-165
       new  0326ad4081 Add module for working with vectors (#159)
       new  5f3fbbab5a Introduce distance based tracking (#159)
       new  d3c94de6da Remove UT for pacmacs--track-point (#159)
       new  9b714e4678 Fix pacmacs--track-object UT (#159)
       new  3344de1bbe Adapt render-track-board for new track board
       new  2297996e29 Smarter running away algorithm (#159)
       new  73fcaa8a91 Remove pacmacs--vector+ (#159)
       new  fa83e10d82 Get rid of dup code in track object mech (#159)
       new  481eb8bd37 Merge pull request #169 from 
codingteam/distances-instead-of-directions-159
       new  16a6ac7e98 UT for pacmacs--render-track-board
       new  84598f8f20 UT for pacmacs--load-next-level
       new  729de2de92 Remove big from the first level (#162)
       new  8b40dc51cf Add 1st big pill level (#162)
       new  31d7305439 Add 2nd big pill level (#162)
       new  862f9b7f9e Add 3d big pill level (#162)
       new  0a33c04fc1 Add fourth big pill level (#162)
       new  e228a3c95d Add 5th big pill level (#162)
       new  4862789072 Terrify/unterrify ghost without losing state
       new  51117fc5db Rename 5th big pill level accordingly (#162)
       new  556098da2e Put big pills level before w/o BP ones (#162)
       new  151da84fdc Remove replace-game-object function (#171)
       new  402d176003 Remove unused functions (#171)
       new  1e4d6cd8b7 UT for terrified-ghost function (#171)
       new  4924601822 UT for unterrify-ghost function (#171)
       new  49292e34d3 UT for terrified-ghost-timed-out-p function (#171)
       new  71b977fd22 Transform it-recorder.el to an additional module
       new  375d85e49b Add pacmacs-replay-finished-hook
       new  3e25c67590 Add script for semi-automatic ATT measuring
       new  ffc0195b9a Merge pull request #176 from 
codingteam/refactor-it-recorder
       new  c4c2fbfa6f Merge branch 'master' into 
unterrified-original-possition-171
       new  0990672a5b Fix stupid typos and mistakes -_-
       new  ad5cdc8efd Add att.txt to gitignore
       new  784b5c60e4 Merge pull request #177 from 
codingteam/qfix/broken-att-script
       new  9375a8a3e7 Merge branch 'master' into 
unterrified-original-possition-171
       new  9cb0cbab39 Merge pull request #172 from 
codingteam/unterrified-original-possition-171
       new  b7a57c2d8e Remove w/o BP tutorial level (#162)
       new  51a2ac25fe Merge pull request #175 from 
codingteam/maps-with-big-pills-162
       new  61c37f08b1 Update URL in the headers (#178)
       new  ebeba826ce Merge pull request #180 from codingteam/headers-urls-178
       new  470f11b433 Reset terrified timer on eating BP (#173)
       new  8d63cc3f30 Multicolor walls (#138)
       new  6a91d72f35 terrify-ghost instead of reset-terrified-ghost
       new  ab77f7a391 Terrify already terrified ghosts first (#173)
       new  fad3786449 Use push instead of add-to-list (#173)
       new  70d381a0ca UT for terrify-all-ghosts (#173)
       new  8166e4d3d7 Merge pull request #181 from 
codingteam/terrified-timer-reset-173
       new  2425a26d88 Use push instead of add-to-list (#182)
       new  4ce9773129 Merge pull request #183 from 
codingteam/push-instead-of-add-to-list-182
       new  52f1ba4237 Regenerate gradiate for walls (#138)
       new  40a3d00209 Implement glowing walls (#138)
       new  46219c3370 Smaller default weight for walls (#138)
       new  25e1fc9f85 Interactive function to clean wall cache (#138)
       new  b8ad3a5421 Fix game over sign (#138)
       new  f7f962303b Use background for start gradient color (#138)
       new  a90b8d6352 Clear wall cache on game start (#138)
       new  aed2853780 Move wall weight to the constants (#138)
       new  dec42c790d Update the screenshots
       new  6bb1f0d0a7 Rename wall-blocks to wall-tiles (#138)
       new  10705b45c5 Rename bits-to-xpm to wall-tile-to-xpm (#138)
       new  a5583b6255 Fix wall-tile-to-xpm UT (#138)
       new  ecf71a3f49 Rename put-bits-dot to put-wall-tile-corner (#138)
       new  a36eb746ce Fix put-wall-tile-corner UT (#138)
       new  2c7e23070b Fix put-vertical-bar UT (#138)
       new  4679fcef60 Fix put-horizontal-bar UT (#138)
       new  93f031ae4e Fix create-wall-tile UT (#138)
       new  e0a315600b Get rid of redundant code (#138)
       new  20d89a67cf Enable debug on error for ATT script (#138)
       new  d7c9d248e6 Pass wall bits to create-wall-tile as list (#138)
       new  365bfaee8e Fix create-wall-tile UT (#138)
       new  66cdd67cbb Merge pull request #186 from 
codingteam/prettier-walls-138
       new  c7a3a4cbac Merge pull request #184 from codingteam/update-readme-179
       new  b19ed92514 Add UT for color-hex-gradient
       new  f9c2eada4c Move measure-time function to pacmacs-rr module
       new  a97d195e12 Merge pull request #188 from 
codingteam/qfix/move-measure-time-to-rr
       new  78be23ea40 Remove make-terrifed-ghost function
       new  75e26090e5 Add UT for clear-wall-tiles-cache
       new  8ec58f38d9 Add Usage section for compile.el script
       new  56e280cd51 Add Usage section for att.el script
       new  bdbf7144d2 Move pacmacs-rr to top of README
       new  a9ab4c18c8 Merge pull request #190 from codingteam/usage-for-tools
       new  98816141d5 Merge pull request #189 from 
codingteam/remove-make-terrified-ghost
       new  5c45e17c40 Add docs for destroy function (#134)
       new  dc14097468 Add emacs mode for game over (#134)
       new  e037903a5b Switch to game over mode on game over state (#134)
       new  b96be7f8d8 Fix text read only problem (#134)
       new  54af862690 Add position-of-new-score function (#134)
       new  30442797d3 Add consts for nick and table sizes (#134)
       new  1b658fe6aa Calc new score position (#134)
       new  1d52833fef Add render-score-record function (#134)
       new  92eeeae98e Ask for nickname at Game Over page (#134)
       new  54e77a2d10 Use Emacs Widget Library to ask nickname (#134)
       new  76f2dbe41b Do nick padding inside of the widget (#134)
       new  8836f12761 Kill the game buffer on initialization (#134)
       new  bd030753f0 Reset pacmacs-score to 0 (#134)
       new  389db1a10b Remove pacmacs-game-over-state-rendered var (#134)
       new  54be118510 Remove pacmacs-game-over-mode (#134)
       new  838833da41 Go to the beginning if score is not featured
       new  508d15dff5 Fix compilation errors (#134)
       new  429294ea94 Fix render-score-table UT (#134)
       new  d6260cd30c Refactor nickname submission action (#134)
       new  75f7ddd459 Add UT for position-of-new-score func (#134)
       new  71ffcfb208 Add UT for align-score-record-nickname func (#134)
       new  fb4885d0fc Add UT for make-submit-nickname-action func (#134)
       new  953f9901d9 Remove register-new-score function (#134)
       new  861aa9543e Add UT for make-wall-cell func
       new  689c09287c Add UT for step-ghosts func
       new  2e881d27e0 Remove commented chunk of code (#134)
       new  0eeb82ebc9 Merge pull request #193 from 
codingteam/rework-nick-after-death-134
       new  1e4cbd5f4f Sort score table on reading and writing (#194)
       new  0d62e0346a Remove redundant score sorting (#194)
       new  0126187ee8 Merge pull request #197 from 
codingteam/sorting-score-table-on-read-write-194
       new  542e38a612 Fix README for sprites folder
       new  e59d6bda5a Add pacmacs-levels-folder custom (#191)
       new  9b2c497eb9 Handle error during level list loading (#191)
       new  988c61b190 Load leves from custom folder (#191)
       new  ce1054fab3 Remove redundant find-resource-file call (#191)
       new  2cf174ca7e Create signs folder with game over sign (#191)
       new  7f980e59a4 Load game-over sign from signs folder (#191)
       new  b7caafa647 Merge pull request #200 from 
codingteam/customize-level-folder-191
       new  23d315e54f Trigger MELPA update
       new  f174ccb540 Enable truncate-lines for Game Over page (#201)
       new  447882d2ef Quit Game Over state with q key (#202)
       new  21a99294ad Add score sign (#203)
       new  fc06a12e07 Merge pull request #204 from 
codingteam/bug/game-over-tiles-soft-wrap-201
       new  9fd3009e5a Merge pull request #206 from 
codingteam/bug/quit-game-over-with-q-202
       new  314809f2a7 Merge branch 'master' into feature/awesome-score-sign-203
       new  bc62e40d25 Make rendering more reusable (#203)
       new  7d4356c92c Implement pacmacs-score-awesome (#203)
       new  66dd6b0aee Enable truncate lines for score table (#203)
       new  70864bb773 Indicate that score table is empty (#203)
       new  cd50cff10c Disable cursor for score table (#203)
       new  b9a63f204b Rename render-board to render-object-board (#203)
       new  5f12be8d33 Move render-object-board to pacmacs-render module
       new  f53a6d57b7 Fix the compilation error (#203)
       new  0f4eb7aebf Decouple score page render from sign render (#203)
       new  929b367fa2 Make render-score-table more dumb (#203)
       new  d980f5dbe2 Introduce with-render-target macro (#203)
       new  a12795e835 Introduce pacmacs-scores-mode (#203)
       new  548155de50 Dash the mode labels (#203)
       new  5317f7c51d pacmacs-score is dead, long live pacmacs-score!
       new  25385d9337 Add toggle-debug-output function
       new  cb2ff0b438 Refactor board rendering functions (#203)
       new  9d839d08c6 Bottom padding for object board (#203)
       new  cdae42dba5 Replace too specific function with composition
       new  c6436982fe Merge pull request #207 from 
codingteam/feature/awesome-score-sign-203
       new  d47f57fa86 Rename image module to walls module
       new  04f7ce0793 Merge pull request #210 from 
codingteam/refactor/rename-image-module
       new  864fe2b02e Bump the copyright year for all the files
       new  d813e9c62c Merge pull request #214 from 
codingteam/qfix/bump-copyright-year
       new  ee83af998d Replace deprecated dash-functional dependency
       new  5e0bcba1ee Merge pull request #224 from basil-conto/blc/dash
       new  edadbe5e53 Bump version to 0.1
       new  db16fba9cd Add missing license statement
       new  3440643ea7 Merge pull request #225 from skangas/license-statement
       new  25a8c30210 Merge pull request #226 from skangas/bump-version




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