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[nongnu] branch elpa/pacmacs created (now 25a8c30210)
From: |
ELPA Syncer |
Subject: |
[nongnu] branch elpa/pacmacs created (now 25a8c30210) |
Date: |
Thu, 6 Jan 2022 21:58:36 -0500 (EST) |
elpasync pushed a change to branch elpa/pacmacs.
at 25a8c30210 Merge pull request #226 from skangas/bump-version
This branch includes the following new commits:
new 96ad2016a1 Add initial code for pacman game
new bd5970816f Check if the killing buffer is ours. Close #1
new 13593c3f25 Remove logging
new fe05829cd3 Fix kill buffer problem. Close #7
new 8eddfbd0df Implement resource application layer. Close #3
new 2d818f9a49 Implement rendering of game state. Close #8
new e788307d07 Implement animation. Close #10
new da5576a321 Add UTs. Close #6
new 6124aa2061 Fix Copyright year
new 7a713ac0b7 Add UTs again
new 0a532ddc58 Add gitignore
new 03bdb3388f Add README. Close #18
new e75db415af Enable travis. Close #14
new b8d1136c3a Extract pacman-anim module (#19)
new 3ff080432f Extract pacman-resources module (#19)
new 929fda2cb4 Define package in Cask file directly (#19)
new 7eafd1bf11 Merge branch 'split-merged-modules-19'. Close #19
new 8283a893c2 Update README
new 0828edabf2 Don't remove elc files during Travis build (#20)
new 49e0ff0fe8 Cask: take package info from pacman.el file
new 179ea99635 Add our own sprites. Close #13
new 646db1b62a Kill game window on quit. Close #17
new 98ce700143 Hide cursor in the game's buffer. Close #12
new 95cce606fd Support for Aseprite animation format. Close #16
new d5bdd0b20a Slightly refactored pacman-anim:
new 515b977a4c Add UT for pacman-anim-next-frame function (#22)
new d0dc2eff12 Ad UT for pacman-anim-object-next-frame function (#22)
new b8fce3e847 Add UT for pacman-convert-aseprite-frame function (#22)
new 63bfb71c85 Add UT for pacman-aseprite-frame-get-order (#22)
new 7e04991d4e Add UT for pacman-compare-aseprite-frames function (#22)
new abb1f366fb Merge branch 'uts-for-aseprite-animation-support-22'.
Close #22
new 58cf91b060 Enable undercover (#27)
new 3554251103 Add coveralls badge (#27)
new 56968d5966 Require undercover in test-helpers (#27)
new f88ea61b10 Merge branch 'ut-coverage-27'. Close #27
new 327332d32d Update README
new 10b8a997dd More precise instructions in README
new 043c660152 Clean up usage instructions in README
new 59b5b95c2d Share the sprites source files. Close #25
new 30b5c43879 License header (#28):
new 833e2d8de2 Add a note about the licensing to README (#28)
new 67660062fd Add LICENSE files (#28)
new 68f876d0ba Merge pull request #29 from rexim/license-28
new 5780c37396 Add UT for pacman-make-anim function
new cb29133875 Add UT for pacman-load-anim function
new 14e4a5a771 Mystical cookies appear! Close #15
new af3407e676 Sprite sheets as part of anim object. Close #24
new 1f32ee2489 Implement board state (#5)
new 39f6dbc6a3 Merge branch 'pacman-mechanics-5'. Close #5
new 4e935a6d89 The 4th mystical cookie appears! Close #30
new 4aa010be6e Fix the Aseprite animation UTs. Close #31
new fbde339ff0 All the mystical cookies are merged into one! Close #15
new 1efc678194 Implement сonveyor rendering. Close #35
new 420c485197 Implement pacman mechanics. Close #32
new 1b26ae45fc Convert sprites to XPM. Close #49
new 03a96041d9 Add a README note about limitations. Close #45
new 609416d41a Fix delete minibuffer or sole ordinary window error.
Close #42
new c20aa8089c Implement plist-bind macro. Close #47
new 1414723d42 Implement wall mechanics. Close #36
new f79355209d Refactor out functions for creating images (#51)
new e9703e9ba2 Rename function for loading images (#51)
new 298b950310 Rename pacman-resources to pacman-image (#51)
new 3070cf0e6a Merge branch 'refactor-image-resource-51'. Close #51
new b68e557f36 Refactor pacman-load-anim function. Close #53
new 09aa49c6b0 UTs for pacman-image. Close #52
new 43cc1205c6 Try to fix pacman-image UTs after #52
new 07e18ca1e6 Implement pills. Close #34
new ba28d344be Remove copypaste (#54)
new edf7b2d1b3 Use plist-bind macro for pacman-anim-get-frame (#54)
new 080aae5f08 Use plist-bind for pacman-anim-next-frame function (#54)
new 0a65793037 Use plist-bind for pacman-anim-object-next-frame (#54)
new ef0cd69d99 Add copyright header to pacman-utils module
new 1e1cebe39a Introduce plist-map utility function (#54)
new 7f706e2159 Add UTs for plist-map (#54)
new 69d47fbb9a Merge branch 'pacman-utils-ut-54'. Close #54
new 05e30ca856 Implement support for frame duration. Close #23
new 7d16738069 Implement custom map format. Close #61
new c426f6ac91 Fix some accidental paredit typo
new f7b17f7cde Set same background as foreground for color block. Close
#59
new 66f585899a Fix pacman image UTs
new 6d1831c746 Implement ghost mechanics. Close #62
new ba7ad0349d Rename pacman to pacmacs. Close #66
new 3a3ead9ac1 Support dash. Close #65
new 28fc537f40 Multiple ghost support. Close #64
new c447091a19 Fix description in the game headers
new 6365c3db7b Remove ghost-state instead of player-state
new e44bade6bf Fix lambda expressions (#68)
new 427b4f823e Add edebug specs for plist-bind macro (#68)
new 3cbd9508d8 Merge branch 'coverage-broken-68'. Close #68
new e85c81b077 Enable entire code base for coverage (#70)
new e7abee5bd3 Lazy init of empty cell (#70)
new 2dac90bc61 Merge branch 'entire-code-coverage-70'. Close #70
new 4b08605994 UTs for duration frame logic. Close #60
new 4341b23d87 Implement wraparound. Close #67
new d637985f0b Fix BFS wraparound bug. Close #73
new 428b994240 Remove debug output stuff
new e3d914a1ea Dropping support for Emacs 24.1 and 24.2. Close #71
new 952801d94a UT for pacmacs--fill-board-test (#75)
new 1ed7f14e30 UTs for pacmacs--init-board-test (#75)
new 05c88e5eef UTs for pacmacs--object-at-p (#75)
new 1e29c2f943 UTs for pacmacs--cell-tracked-p (#75)
new 8aa9d50dda Remove pacmacs--within-of-map-p (#75)
new 7714743aa8 UTs for pacmacs--track-point (#75)
new 01388a06a0 UTs for pacmacs--track-object (#75)
new 5233bac0c5 UT for pacmacs--put-object-test (#75)
new 9614f394e7 Merge branch 'board-functions-uts-75'. Close #75
new 2c0bcf993f Use two-argumented `<=`. Close #76
new 0839611f42 Refactor out pacmacs--make-board function (#74)
new a802074eea Add set/get functions for board (#74)
new 1a678dfee7 Refactor out pacmacs--object-at-p (#74)
new b0561eb59f Refactor pacmacs--cell-tracked-p (#74)
new de66c1ce17 Refactor out pacmacs--step-point (#74)
new 12942ddeff Refactor out pacmacs--fill-board (#74)
new 317f9b85b7 Refactor pacmacs--track-point (#74)
new 91408c074d Refactor pacmacs--track-object (#74)
new ed40addf95 Refactor pacmacs--put-object (#74)
new eac9d47c62 Refactor pacmacs-render-track-board (#74)
new 5492ed0a87 Refactor pacmacs-render-state (#74)
new e5bd77740d Fix NPEs (#74)
new c865fda214 Merge branch 'board-refactoring-74'. Close #74
new d763bd0f82 Fix the UTs
new 7e8970628c Add sprites for Pacman Death animation. Close #44
new 91c317819c Implement basic death mechanics (#69)
new d2c449734e Merge branch 'pacman-death-69'. Close #69
new 99a90b9c87 Fix the tunneling effect. Close #88
new 9e7f67e368 Implement live mechanics. Close #86
new 1ed9c057cc Add padding above the lives
new d49cb4afe3 Fix misspelling of the word `life` in single form
new 86f76c4bef Implement switching level mechanics. Close #79
new 286eb99ae0 Implement prepare phase. Close #80
new 86d701a167 Introduce pacmacs--load-next-level
new d9ddd5dab4 Refactor pacmacs--detect-ghost-collision (#97)
new 22dd5e5cf9 Rename pacmacs--detect-ghost-collision function (#97)
new 9527a965e1 Merge branch 'switch-game-state-in-logic-functions-97'.
Close #97
new d14cdd38e3 Fix last eaten pill visibility. Close #96
new 3d49405193 Reset the score on start
new 9cb186f10a Refactor pacmacs-inversed-direction-table out. Close #103
new a0e3b6fe73 Implement level is beaten state. Close #99
new be91d566cb Implement Game Over state. Close #94
new 359a0facc5 Optimize empty cell rendering
new b5078d2632 Move most of the rendering stuff to pacman-render
new b8cd22229d Introduce pacmacs--anim-object-list-next-frame
new 7601c1ae5c Rename board vars to buffers (#105)
new d2cf3bd4ba Fix hitting ghost visibility bug. Close #78
new 91e432111b Implement basic score table mechnism (#92)
new 7058b61e47 Implement adding entries to score table (#92)
new 85069784fb Add a couple of new maps.
new a460cd8b06 Merge pull request #107 from rexim/feature/new-maps
new fa41daf2ca Merge branch 'master' into score-table-92
new 420dbec3e6 Register score on Game Over (#92)
new e032089ab4 Render score table on Game Over screen (#92)
new a7b0530f65 Merge branch 'score-table-92'. Close #92
new 16b0d6583a Get rid of the hardcoded level list. Close #109
new 5db26b2e3d Make the Game Over sign even more smaller
new 5b32c6f310 Package resources with Cask (#95)
new 6f174d6239 Access resources in more general way (#95)
new 1b2ca64cd1 Merge branch 'resource-packaging-95'. Close #95
new db03c57347 Add autoload cookie for pacmacs-start function
new 48ecc5cee9 Don't fail if the score file doesn't exist
new 330c69201f Fix UTs
new 39fc09baf3 Load cl-lib.el for using its macros and functions
new bb622648e3 Add Package-Requires header for dependencies
new 131a070556 Merge pull request #110 from syohex/fix-package
new 7285f61d45 Require pacmacs-board in the pacmacs-render module
new 9f9a514129 Add MELPA badge. Close #93
new 31853e0341 Update README
new 68f6dc9a93 Update MELPA repo link
new e69a35e2b3 Small typo in the README
new 63e41ffe23 Fix the dev workflow in the README
new 0c0aee723a Fix regexp bug in pacmacs--levelname-from-filename
new 13f24ef937 Implement pause. Close #112
new 9525cd168b Update README about the pause feature
new cf693bef1c UTs for pacmacs--levelname-from-filename function
new 9ddaedae20 UT for pacmacs--file-content-test
new b6141dc8e3 UT for pacmacs--anim-object-list-next-frame
new a1bf99c5f7 Add an animation, close #118.
new f28d928e89 Update README.md
new 239e27b0f2 Update README.md
new 8b44939a29 Merge pull request #121 from kRITZCREEK/master
new ee893d28bd Add module for recording action (#115)
new 29b87c4538 Refactor out unpaused play state predicate
new 368609060e Add Win animation for Ghost. Close #90
new d128a6f057 Enable lexical binding
new fe837b20fa Implement victory animation for ghosts. Close #89
new 2c1881afdf Compile the project on CI (#123)
new 93f964e11e Merge branch 'compile-on-ci-123'. Close #123
new 95c046205a Compilation warnings as errors (#123)
new 2fdeb1dbdf Try to remove compilation step (#124)
new a8bbb61bf8 Try to remove elcs after the compilation (#124)
new fe40eb20c7 Merge branch 'coverage-dropped-124' (#124)
new 94c3a3cc1e Merge branch 'master' into board-refactoring-105
new 3f7bf5c282 Fix board UTs
new 02c5a40cd3 Rename cell get/set as wrapped operations (#105)
new 805d91d22b Rename all the buffer stuff to board back (#105)
new b03ee65528 Merge branch 'board-refactoring-105'. Close #105
new 7729f08230 Rename render-board to object-board (#126)
new 1186dcdaa1 Double dash pacmacs-render-state function (#126)
new 1ab8264214 Remove dead vars for board size (#126)
new 8e36b66a6f Make object-board contain list of object (#126)
new bddb837ffd Rename object vars according to convension (#126)
new f84acb56ad Double dash load-map function (#126)
new cede2ffb48 Optimize object look up (#126):
new 144a973d83 Merge branch 'slow-object-look-up-126'. Close #126
new 57b0e8566b Get pacmacs-quit back
new 17a82dffec Add UT for object-type-at-p
new e13b23bc34 Remove object-at-p predicate
new 9e29a7aa19 Add information about cask install.
new 531386d7f1 Merge pull request #128 from rexim/readme-fix
new e64420ace4 Fix meta for Red-Ghost-Win animation
new 0c0f6c141c Merge branch 'master' into integration-test-recorder-115
new 775a2d3ec5 Convert recorder module to a tool (#115)
new a0d9c1bbbc Reverse test case before saving (#115)
new bfb089d1de Exctract init code to a function (#115)
new 6a4bf8c87f Merge branch 'integration-test-recorder-115'. Close #115
new c6ddeab3f2 Roughly implement it replayer (#122)
new a3b2a5ce44 Replace pacmacs--file-content with f-read-text (#122)
new 09c0a15f40 Get pacmacs--object-at-p back (#122)
new b0bc866a7b Measure tick time during replay (#122)
new daca08b8b1 Add another it case (#122)
new b73dd8215c Merge branch 'integration-test-replayer-122'. Close #122
new ed46a4b500 Add big pills sprites. Close #82
new 0546e964b1 Connected walls proof of concept for #131
new 6b43cde65d Add big pill game object (#81)
new ca32745bcb Refactor char making duplicate code (#81)
new 1eadfb94fd Refactor out pacmacs--wall-cells list (#81)
new 843d428744 Refactor out pacmacs--big-pills list (#81)
new ce03d91967 Introduce xbm flip bit hack (#133)
new 7a8db8e06c Merge branch 'xbm-flip-bit-hack-133'. Close #133
new 98599015bb Fix UTs broken by #133 implementation
new 19ffa64f7e Merge branch 'master' into connecte-walls
new e294101a92 Fix Game Over sign for connected walls (#131)
new 09ad044887 Better color for walls (#131)
new 8f9b38b16e Revert all the refactoring in the scope of #81
new a7a4146732 Fix the wall corner gaps (#131)
new 5f7b4fcb12 Rename pacmacs--put-dot function (#131)
new 6f55a2df10 Add UT for pacmacs--put-bits-dot function (#131)
new edf7600fca Add functions for drawing bars (#131)
new 48dacba354 Refactor wall generator with bar functions (#131)
new f65f288b18 Cache wall tiles (#131)
new b00db2f7fa Use hashmap for tile cache instead of vector (#131)
new 52fec0d180 Normalize wall generating bits (#131)
new e06beacb11 Assign wall tiles on load map (#131)
new 62bcd78913 Refactor possible ways functions (#131):
new e0856fc881 Refactor wall tiles functions (#131):
new 79aa80e1d2 Merge branch 'connecte-walls'. Close #131
new 2b9811e71b Add README for tools
new 9c69162781 Rough implementation of XPM wall generation (#141)
new 9e7685b818 Drop XBM support for wall tiles (#141)
new c2303269c0 Drop XBM support for empty cells (#141)
new 4a94a72dd4 Remove generate-wall-tiles script tool (#141)
new 528ca62e28 Merge branch 'drop-xbm-support-141'. Close #141
new 61b07fd669 Add some screenshot of the latest version
new 8e00815b4f Disable undo for Pacmacs buffer. Close #143
new eab5b98b05 Add average-tick-time function
new 4bd94d2058 Merge branch 'master' into big-pills-81
new f1f7f6f407 Animated big pills (#81)
new 8a79a510ea Blinking big pill (#81)
new b97248f316 Put regular and big pills to same list (#81)
new 69437be130 Extra points for eating big pills (#81)
new 4ef8e6cdb4 Merge branch 'big-pills-81'. Close #81
new 59685e56a4 Clean elc in `tools/compile.el` script. Close #147
new 2331e2074c Automate Pill sprites generating (#26)
new 2a9ec76c28 Automate Big Pills sprites generating (#26)
new b6c02d6f38 Automate Pacman Death sprites generating (#26)
new 0f403095f0 Update README after repo transferring (#140)
new 93d8b91792 Merge branch 'automate-sprite-generting-26'.
new 5ec5ce8e67 Remove that pacmacs--object-at-p already!
new 2473e65744 Remove dead left overs of #141
new 169cd54064 Add UT for pacmacs--bit-list-to-integer
new 80f25498d6 Add initial UT for pacmacs--create-wall-tile
new ad201e341a Add UT for pacmacs--bits-to-xpm
new c571f5874c Extract wall bits normalization
new 31de569656 Extend pacmacs--normalize-wall-bits UT
new 769414fae0 Extend pacmacs--normalize-wall-bits UT
new ea74310be3 Add README for sprites. Close #148
new 22355a4954 Add Terrified Ghost animation. Close #83
new d8a7998192 Extract `cask install` to separate step in README
new 614a98ccc7 Cleanup README
new e618da968d Add UT for pacmacs--sort-score-table
new 9ec0ff9f4d Add UT for pacmacs--render-score-table
new 7d58295e93 Fix pacmacs--render-score-table function
new c501625be6 Add Blinking Terrified Ghost animation. Close #155
new 9a9ecb6679 Implement direction switching callbacks (#153)
new fa6eca1731 Introduce list for terrified ghost objects (#153)
new 701da0f16c Rename direction switching callbacks (#153)
new 9acb9eefa4 Introduce a constructor for terrified ghosts (#153)
new da727a84c1 Double dash play state logic function (#153)
new 97973dd305 Rough implementaion of escaping for TGs (#153)
new 25193bcdbf Better running away algorithm (#153)
new 8fd7660240 Terrify ghosts by eating big pill (#153)
new 80f16102c5 Implement unterrifying timed out ghosts (#153)
new cfa4437107 Implement eating terrified ghosts (#153)
new d49e28e468 Remove pacmacs--opposite-direction-name (#153)
new be52b6410f UT for pacmacs--squared-distance (#153)
new e710f00f69 Remove pacmacs--unterrify-all-ghosts (#153)
new ece3e76f30 Rename run-away-direction arguments (#153)
new 612d7ff1dd UT for pacmacs--decrease-terrified-timers (#153)
new e12ed88fe7 Generalize run-away-direction function (#153)
new ee76ee2dc0 UT for pacmacs--run-away-direction (#153)
new 4ab8f5d799 Unbind replace-game-objects from glob lists (#153)
new 5cb14f20fd UT for pacmacs--replace-game-objects (#153)
new 0103a77462 Remove replace-filtered-game-objects (#153)
new 24ddb1b9ad Merge pull request #160 from
codingteam/terrified-ghost-state-153
new 3758d601d3 Fix blinking terrified ghost animation
new 00b3223066 Handle ghost bling threshold (#159)
new e4e4053c26 Ghost terrified time as constant (#159)
new 4624b8a64c Rename ghost-blinking-threshold cons (#159)
new cec13dd618 Fix Emacs 24.3 build fail (#159)
new af0fe59457 Fix FIXME regarding Emacs 24.3 support (#159)
new 1978363e9d Fix handle-ghost-blinking-threshold (#159)
new d608708f15 UT for handle-ghost-blinking-threshold (#159)
new a896a83366 Merge pull request #164 from
codingteam/blink-almost-timed-out-159
new e662ec9be7 Disable Emacs 24.3 in the Travis build (#165)
new 27c7ba7bbb Update README about minimal version of Emacs (#165)
new 4396ec7412 Fix FIXME in handle-ghost-blinking-threshold
new e1ae35d526 Minimal version of 24.4 as the package requirement
new d6b63ef5b9 Merge pull request #166 from
codingteam/drop-emacs-24.3-165
new 0326ad4081 Add module for working with vectors (#159)
new 5f3fbbab5a Introduce distance based tracking (#159)
new d3c94de6da Remove UT for pacmacs--track-point (#159)
new 9b714e4678 Fix pacmacs--track-object UT (#159)
new 3344de1bbe Adapt render-track-board for new track board
new 2297996e29 Smarter running away algorithm (#159)
new 73fcaa8a91 Remove pacmacs--vector+ (#159)
new fa83e10d82 Get rid of dup code in track object mech (#159)
new 481eb8bd37 Merge pull request #169 from
codingteam/distances-instead-of-directions-159
new 16a6ac7e98 UT for pacmacs--render-track-board
new 84598f8f20 UT for pacmacs--load-next-level
new 729de2de92 Remove big from the first level (#162)
new 8b40dc51cf Add 1st big pill level (#162)
new 31d7305439 Add 2nd big pill level (#162)
new 862f9b7f9e Add 3d big pill level (#162)
new 0a33c04fc1 Add fourth big pill level (#162)
new e228a3c95d Add 5th big pill level (#162)
new 4862789072 Terrify/unterrify ghost without losing state
new 51117fc5db Rename 5th big pill level accordingly (#162)
new 556098da2e Put big pills level before w/o BP ones (#162)
new 151da84fdc Remove replace-game-object function (#171)
new 402d176003 Remove unused functions (#171)
new 1e4d6cd8b7 UT for terrified-ghost function (#171)
new 4924601822 UT for unterrify-ghost function (#171)
new 49292e34d3 UT for terrified-ghost-timed-out-p function (#171)
new 71b977fd22 Transform it-recorder.el to an additional module
new 375d85e49b Add pacmacs-replay-finished-hook
new 3e25c67590 Add script for semi-automatic ATT measuring
new ffc0195b9a Merge pull request #176 from
codingteam/refactor-it-recorder
new c4c2fbfa6f Merge branch 'master' into
unterrified-original-possition-171
new 0990672a5b Fix stupid typos and mistakes -_-
new ad5cdc8efd Add att.txt to gitignore
new 784b5c60e4 Merge pull request #177 from
codingteam/qfix/broken-att-script
new 9375a8a3e7 Merge branch 'master' into
unterrified-original-possition-171
new 9cb0cbab39 Merge pull request #172 from
codingteam/unterrified-original-possition-171
new b7a57c2d8e Remove w/o BP tutorial level (#162)
new 51a2ac25fe Merge pull request #175 from
codingteam/maps-with-big-pills-162
new 61c37f08b1 Update URL in the headers (#178)
new ebeba826ce Merge pull request #180 from codingteam/headers-urls-178
new 470f11b433 Reset terrified timer on eating BP (#173)
new 8d63cc3f30 Multicolor walls (#138)
new 6a91d72f35 terrify-ghost instead of reset-terrified-ghost
new ab77f7a391 Terrify already terrified ghosts first (#173)
new fad3786449 Use push instead of add-to-list (#173)
new 70d381a0ca UT for terrify-all-ghosts (#173)
new 8166e4d3d7 Merge pull request #181 from
codingteam/terrified-timer-reset-173
new 2425a26d88 Use push instead of add-to-list (#182)
new 4ce9773129 Merge pull request #183 from
codingteam/push-instead-of-add-to-list-182
new 52f1ba4237 Regenerate gradiate for walls (#138)
new 40a3d00209 Implement glowing walls (#138)
new 46219c3370 Smaller default weight for walls (#138)
new 25e1fc9f85 Interactive function to clean wall cache (#138)
new b8ad3a5421 Fix game over sign (#138)
new f7f962303b Use background for start gradient color (#138)
new a90b8d6352 Clear wall cache on game start (#138)
new aed2853780 Move wall weight to the constants (#138)
new dec42c790d Update the screenshots
new 6bb1f0d0a7 Rename wall-blocks to wall-tiles (#138)
new 10705b45c5 Rename bits-to-xpm to wall-tile-to-xpm (#138)
new a5583b6255 Fix wall-tile-to-xpm UT (#138)
new ecf71a3f49 Rename put-bits-dot to put-wall-tile-corner (#138)
new a36eb746ce Fix put-wall-tile-corner UT (#138)
new 2c7e23070b Fix put-vertical-bar UT (#138)
new 4679fcef60 Fix put-horizontal-bar UT (#138)
new 93f031ae4e Fix create-wall-tile UT (#138)
new e0a315600b Get rid of redundant code (#138)
new 20d89a67cf Enable debug on error for ATT script (#138)
new d7c9d248e6 Pass wall bits to create-wall-tile as list (#138)
new 365bfaee8e Fix create-wall-tile UT (#138)
new 66cdd67cbb Merge pull request #186 from
codingteam/prettier-walls-138
new c7a3a4cbac Merge pull request #184 from codingteam/update-readme-179
new b19ed92514 Add UT for color-hex-gradient
new f9c2eada4c Move measure-time function to pacmacs-rr module
new a97d195e12 Merge pull request #188 from
codingteam/qfix/move-measure-time-to-rr
new 78be23ea40 Remove make-terrifed-ghost function
new 75e26090e5 Add UT for clear-wall-tiles-cache
new 8ec58f38d9 Add Usage section for compile.el script
new 56e280cd51 Add Usage section for att.el script
new bdbf7144d2 Move pacmacs-rr to top of README
new a9ab4c18c8 Merge pull request #190 from codingteam/usage-for-tools
new 98816141d5 Merge pull request #189 from
codingteam/remove-make-terrified-ghost
new 5c45e17c40 Add docs for destroy function (#134)
new dc14097468 Add emacs mode for game over (#134)
new e037903a5b Switch to game over mode on game over state (#134)
new b96be7f8d8 Fix text read only problem (#134)
new 54af862690 Add position-of-new-score function (#134)
new 30442797d3 Add consts for nick and table sizes (#134)
new 1b658fe6aa Calc new score position (#134)
new 1d52833fef Add render-score-record function (#134)
new 92eeeae98e Ask for nickname at Game Over page (#134)
new 54e77a2d10 Use Emacs Widget Library to ask nickname (#134)
new 76f2dbe41b Do nick padding inside of the widget (#134)
new 8836f12761 Kill the game buffer on initialization (#134)
new bd030753f0 Reset pacmacs-score to 0 (#134)
new 389db1a10b Remove pacmacs-game-over-state-rendered var (#134)
new 54be118510 Remove pacmacs-game-over-mode (#134)
new 838833da41 Go to the beginning if score is not featured
new 508d15dff5 Fix compilation errors (#134)
new 429294ea94 Fix render-score-table UT (#134)
new d6260cd30c Refactor nickname submission action (#134)
new 75f7ddd459 Add UT for position-of-new-score func (#134)
new 71ffcfb208 Add UT for align-score-record-nickname func (#134)
new fb4885d0fc Add UT for make-submit-nickname-action func (#134)
new 953f9901d9 Remove register-new-score function (#134)
new 861aa9543e Add UT for make-wall-cell func
new 689c09287c Add UT for step-ghosts func
new 2e881d27e0 Remove commented chunk of code (#134)
new 0eeb82ebc9 Merge pull request #193 from
codingteam/rework-nick-after-death-134
new 1e4cbd5f4f Sort score table on reading and writing (#194)
new 0d62e0346a Remove redundant score sorting (#194)
new 0126187ee8 Merge pull request #197 from
codingteam/sorting-score-table-on-read-write-194
new 542e38a612 Fix README for sprites folder
new e59d6bda5a Add pacmacs-levels-folder custom (#191)
new 9b2c497eb9 Handle error during level list loading (#191)
new 988c61b190 Load leves from custom folder (#191)
new ce1054fab3 Remove redundant find-resource-file call (#191)
new 2cf174ca7e Create signs folder with game over sign (#191)
new 7f980e59a4 Load game-over sign from signs folder (#191)
new b7caafa647 Merge pull request #200 from
codingteam/customize-level-folder-191
new 23d315e54f Trigger MELPA update
new f174ccb540 Enable truncate-lines for Game Over page (#201)
new 447882d2ef Quit Game Over state with q key (#202)
new 21a99294ad Add score sign (#203)
new fc06a12e07 Merge pull request #204 from
codingteam/bug/game-over-tiles-soft-wrap-201
new 9fd3009e5a Merge pull request #206 from
codingteam/bug/quit-game-over-with-q-202
new 314809f2a7 Merge branch 'master' into feature/awesome-score-sign-203
new bc62e40d25 Make rendering more reusable (#203)
new 7d4356c92c Implement pacmacs-score-awesome (#203)
new 66dd6b0aee Enable truncate lines for score table (#203)
new 70864bb773 Indicate that score table is empty (#203)
new cd50cff10c Disable cursor for score table (#203)
new b9a63f204b Rename render-board to render-object-board (#203)
new 5f12be8d33 Move render-object-board to pacmacs-render module
new f53a6d57b7 Fix the compilation error (#203)
new 0f4eb7aebf Decouple score page render from sign render (#203)
new 929b367fa2 Make render-score-table more dumb (#203)
new d980f5dbe2 Introduce with-render-target macro (#203)
new a12795e835 Introduce pacmacs-scores-mode (#203)
new 548155de50 Dash the mode labels (#203)
new 5317f7c51d pacmacs-score is dead, long live pacmacs-score!
new 25385d9337 Add toggle-debug-output function
new cb2ff0b438 Refactor board rendering functions (#203)
new 9d839d08c6 Bottom padding for object board (#203)
new cdae42dba5 Replace too specific function with composition
new c6436982fe Merge pull request #207 from
codingteam/feature/awesome-score-sign-203
new d47f57fa86 Rename image module to walls module
new 04f7ce0793 Merge pull request #210 from
codingteam/refactor/rename-image-module
new 864fe2b02e Bump the copyright year for all the files
new d813e9c62c Merge pull request #214 from
codingteam/qfix/bump-copyright-year
new ee83af998d Replace deprecated dash-functional dependency
new 5e0bcba1ee Merge pull request #224 from basil-conto/blc/dash
new edadbe5e53 Bump version to 0.1
new db16fba9cd Add missing license statement
new 3440643ea7 Merge pull request #225 from skangas/license-statement
new 25a8c30210 Merge pull request #226 from skangas/bump-version
- [nongnu] branch elpa/pacmacs created (now 25a8c30210),
ELPA Syncer <=
- [nongnu] elpa/pacmacs bd5970816f 002/472: Check if the killing buffer is ours. Close #1, ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs 6124aa2061 009/472: Fix Copyright year, ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs 2d818f9a49 006/472: Implement rendering of game state. Close #8, ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs 3ff080432f 015/472: Extract pacman-resources module (#19), ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs b8fce3e847 028/472: Add UT for pacman-convert-aseprite-frame function (#22), ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs 179ea99635 021/472: Add our own sprites. Close #13, ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs d0dc2eff12 027/472: Ad UT for pacman-anim-object-next-frame function (#22), ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs abb1f366fb 031/472: Merge branch 'uts-for-aseprite-animation-support-22'. Close #22, ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs fe05829cd3 004/472: Fix kill buffer problem. Close #7, ELPA Syncer, 2022/01/06
- [nongnu] elpa/pacmacs 0a532ddc58 011/472: Add gitignore, ELPA Syncer, 2022/01/06