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master 45e318a184: Improve documentation of Edebug overwriting buffer po


From: Eli Zaretskii
Subject: master 45e318a184: Improve documentation of Edebug overwriting buffer point
Date: Sun, 6 Nov 2022 03:09:52 -0500 (EST)

branch: master
commit 45e318a1846091c42921555e656154f368b75cbf
Author: Eli Zaretskii <eliz@gnu.org>
Commit: Eli Zaretskii <eliz@gnu.org>

    Improve documentation of Edebug overwriting buffer point
    
    * doc/lispref/edebug.texi (Edebug Display Update)
    (Edebug Options): More details about Edebug changing buffer point
    position.  Reported by Alan Mackenzie <acm@muc.de>.
---
 doc/lispref/edebug.texi | 29 ++++++++++++++++++++++-------
 1 file changed, 22 insertions(+), 7 deletions(-)

diff --git a/doc/lispref/edebug.texi b/doc/lispref/edebug.texi
index 6a51489d8a..1562a37842 100644
--- a/doc/lispref/edebug.texi
+++ b/doc/lispref/edebug.texi
@@ -1076,16 +1076,25 @@ current buffer, are saved and restored.
 @cindex window configuration (Edebug)
 The outside window configuration is saved and restored if
 @code{edebug-save-windows} is non-@code{nil} (@pxref{Edebug Options}).
+If the value of @code{edebug-save-windows} is a list, only the listed
+windows are saved and restored.
 
 The window configuration is not restored on error or quit, but the
 outside selected window @emph{is} reselected even on error or quit in
-case a @code{save-excursion} is active.  If the value of
-@code{edebug-save-windows} is a list, only the listed windows are saved
-and restored.
+case a @code{save-excursion} is active.
 
 The window start and horizontal scrolling of the source code buffer are
 not restored, however, so that the display remains coherent within Edebug.
 
+@cindex buffer point changed by Edebug
+@cindex edebug overwrites buffer point position
+Saving and restoring the outside window configuration can sometimes
+change the positions of point in the buffers on which the Lisp program
+you are debugging operates, especially if your program moves point.
+If this happens and interferes with your debugging, we recommend to
+set @code{edebug-save-windows} to @code{nil}
+(@pxref{Edebug Options}).
+
 @item
 The value of point in each displayed buffer is saved and restored if
 @code{edebug-save-displayed-buffer-points} is non-@code{nil}.
@@ -1655,10 +1664,16 @@ specify an Edebug form specification.
 If this is non-@code{nil}, Edebug saves and restores the window
 configuration.  That takes some time, so if your program does not care
 what happens to the window configurations, it is better to set this
-variable to @code{nil}.
-
-If the value is a list, only the listed windows are saved and
-restored.
+variable to @code{nil}.  We also recommend to set this to @code{nil}
+if the default value causes Edebug to overwrite the positions of point
+in buffers that are involved in the program you are debugging, as
+result of saving and restoring the window configuration; this could
+happen if your program moves point in one or more of those buffers.
+Another option to try to customize in this case is
+@code{edebug-save-displayed-buffer-points}, described below.
+
+If the value of @code{edebug-save-windows} is a list, only the listed
+windows are saved and restored.
 
 You can use the @kbd{W} command in Edebug to change this variable
 interactively.  @xref{Edebug Display Update}.



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