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[Emacs-diffs] Changes to emacs/lisp/gnus/gnus-audio.el [gnus-5_10-branch
From: |
Andreas Schwab |
Subject: |
[Emacs-diffs] Changes to emacs/lisp/gnus/gnus-audio.el [gnus-5_10-branch] |
Date: |
Thu, 22 Jul 2004 13:14:56 -0400 |
Index: emacs/lisp/gnus/gnus-audio.el
diff -c /dev/null emacs/lisp/gnus/gnus-audio.el:1.7.2.1
*** /dev/null Thu Jul 22 16:46:12 2004
--- emacs/lisp/gnus/gnus-audio.el Thu Jul 22 16:45:46 2004
***************
*** 0 ****
--- 1,150 ----
+ ;;; gnus-audio.el --- Sound effects for Gnus
+ ;; Copyright (C) 1996, 2000, 2003 Free Software Foundation
+
+ ;; Author: Steven L. Baur <address@hidden>
+ ;; Keywords: news, mail, multimedia
+
+ ;; This file is part of GNU Emacs.
+
+ ;; GNU Emacs is free software; you can redistribute it and/or modify
+ ;; it under the terms of the GNU General Public License as published by
+ ;; the Free Software Foundation; either version 2, or (at your option)
+ ;; any later version.
+
+ ;; GNU Emacs is distributed in the hope that it will be useful,
+ ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+ ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ ;; GNU General Public License for more details.
+
+ ;; You should have received a copy of the GNU General Public License
+ ;; along with GNU Emacs; see the file COPYING. If not, write to the
+ ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ ;; Boston, MA 02111-1307, USA.
+
+ ;;; Commentary:
+
+ ;; This file provides access to sound effects in Gnus.
+ ;; This file is partially stripped to support earcons.el.
+
+ ;;; Code:
+
+ (require 'nnheader)
+
+ (defgroup gnus-audio nil
+ "Playing sound in Gnus."
+ :version "21.1"
+ :group 'gnus-visual
+ :group 'multimedia)
+
+ (defvar gnus-audio-inline-sound
+ (or (if (fboundp 'device-sound-enabled-p)
+ (device-sound-enabled-p)) ; XEmacs
+ (fboundp 'play-sound)) ; Emacs 21
+ "Non-nil means try to play sounds without using an external program.")
+
+ (defcustom gnus-audio-directory (nnheader-find-etc-directory "sounds")
+ "The directory containing the Sound Files."
+ :type '(choice directory (const nil))
+ :group 'gnus-audio)
+
+ (defcustom gnus-audio-au-player (executable-find "play")
+ "Executable program for playing sun AU format sound files."
+ :group 'gnus-audio
+ :type '(choice file (const nil)))
+
+ (defcustom gnus-audio-wav-player (executable-find "play")
+ "Executable program for playing WAV files."
+ :group 'gnus-audio
+ :type '(choice file (const nil)))
+
+ ;;; The following isn't implemented yet. Wait for Millennium Gnus.
+ ;;(defvar gnus-audio-effects-enabled t
+ ;; "When t, Gnus will use sound effects.")
+ ;;(defvar gnus-audio-enable-hooks nil
+ ;; "Functions run when enabling sound effects.")
+ ;;(defvar gnus-audio-disable-hooks nil
+ ;; "Functions run when disabling sound effects.")
+ ;;(defvar gnus-audio-theme-song nil
+ ;; "Theme song for Gnus.")
+ ;;(defvar gnus-audio-enter-group nil
+ ;; "Sound effect played when selecting a group.")
+ ;;(defvar gnus-audio-exit-group nil
+ ;; "Sound effect played when exiting a group.")
+ ;;(defvar gnus-audio-score-group nil
+ ;; "Sound effect played when scoring a group.")
+ ;;(defvar gnus-audio-busy-sound nil
+ ;; "Sound effect played when going into a ... sequence.")
+
+
+ ;;;###autoload
+ ;;(defun gnus-audio-enable-sound ()
+ ;; "Enable Sound Effects for Gnus."
+ ;; (interactive)
+ ;; (setq gnus-audio-effects-enabled t)
+ ;; (gnus-run-hooks gnus-audio-enable-hooks))
+
+ ;;;###autoload
+ ;(defun gnus-audio-disable-sound ()
+ ;; "Disable Sound Effects for Gnus."
+ ;; (interactive)
+ ;; (setq gnus-audio-effects-enabled nil)
+ ;; (gnus-run-hooks gnus-audio-disable-hooks))
+
+ ;;;###autoload
+ (defun gnus-audio-play (file)
+ "Play a sound FILE through the speaker."
+ (interactive "fSound file name: ")
+ (let ((sound-file (if (file-exists-p file)
+ file
+ (expand-file-name file gnus-audio-directory))))
+ (when (file-exists-p sound-file)
+ (cond ((and gnus-audio-inline-sound
+ (condition-case nil
+ ;; Even if we have audio, we may fail with the
+ ;; wrong sort of sound file.
+ (progn (play-sound-file sound-file)
+ t)
+ (error nil))))
+ ;; If we don't have built-in sound, or playing it failed,
+ ;; try with external program.
+ ((equal "wav" (file-name-extension sound-file))
+ (call-process gnus-audio-wav-player
+ sound-file
+ 0
+ nil
+ sound-file))
+ ((equal "au" (file-name-extension sound-file))
+ (call-process gnus-audio-au-player
+ sound-file
+ 0
+ nil
+ sound-file))))))
+
+
+ ;;; The following isn't implemented yet, wait for Red Gnus
+ ;;(defun gnus-audio-startrek-sounds ()
+ ;; "Enable sounds from Star Trek the original series."
+ ;; (interactive)
+ ;; (setq gnus-audio-busy-sound "working.au")
+ ;; (setq gnus-audio-enter-group "bulkhead_door.au")
+ ;; (setq gnus-audio-exit-group "bulkhead_door.au")
+ ;; (setq gnus-audio-score-group "ST_laser.au")
+ ;; (setq gnus-audio-theme-song "startrek.au")
+ ;; (add-hook 'gnus-select-group-hook 'gnus-audio-startrek-select-group)
+ ;; (add-hook 'gnus-exit-group-hook 'gnus-audio-startrek-exit-group))
+ ;;;***
+
+ (defvar gnus-startup-jingle "Tuxedomoon.Jingle4.au"
+ "Name of the Gnus startup jingle file.")
+
+ (defun gnus-play-jingle ()
+ "Play the Gnus startup jingle, unless that's inhibited."
+ (interactive)
+ (gnus-audio-play gnus-startup-jingle))
+
+ (provide 'gnus-audio)
+
+ (run-hooks 'gnus-audio-load-hook)
+
+ ;;; arch-tag: 6f129e78-3416-4fc9-973f-6cf5ac8d654b
+ ;;; gnus-audio.el ends here
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