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Re: svg library ideas


From: Gregory Heytings
Subject: Re: svg library ideas
Date: Fri, 03 Feb 2023 00:19:52 +0000



Building anything with Rust also involves downloading a lot of binary code off the internet, and I am not quite comfortable with that.


That sentence is guaranteed to make Richard raise an eyebrow, but it is not correct.

When you build a Rust program, the build system does not download any binary code at all: it downloads the _sources_ of all the dependencies of the program, recursively, and everything is built from the sources. (Note that all the sources are kept locally after building.)

It is when you build Emacs or any other program written in C or C++ that you (usually) download a lot of binary code: you download the binary packages of its dependencies that your distro provides.




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