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Subject: |
[PATCH 00/??] Improve Ren'py package |
Date: |
Fri, 02 Jul 2021 14:39:52 +0200 |
User-agent: |
Evolution 3.34.2 |
Hi Guix,
Being one of the first package I've ever contributed to Guix, the renpy
package contains a few mistakes, some of which were fixed over time,
but many of which still remain. This series aims to address a few of
them. At the time of writing, I haven't yet finished it, I just want
to claim the bug ID, so that I can 'git send-email' later today.
Thanks
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--- Begin Message ---
Subject: |
Re: bug#49329: [PATCH 00/??] Improve Ren'py package |
Date: |
Thu, 15 Jul 2021 13:46:13 +0200 |
User-agent: |
Evolution 3.34.2 |
Am Donnerstag, den 15.07.2021, 00:21 -0700 schrieb Chris Marusich:
> Leo Prikler <leo.prikler@student.tugraz.at> writes:
>
> > Am Samstag, den 10.07.2021, 21:44 -0700 schrieb Chris Marusich:
> > > Leo Prikler <leo.prikler@student.tugraz.at> writes:
> > >
> > > > * gnu/packages/game-development.scm (python-pygame-sdl2): New
> > > > variable.
> > > > Inherit package definition from previous python2-pygame-sdl2,
> > > > with
> > > > the
> > > > following additions:
> > >
> > > Actually, it inherits from python-pygame, right?
> > "Inherit" as in "use the code that was originally written for
> > python2-
> > pygame-sdl2". Did the inherit field change with this patch? If
> > so, I
> > should reflect it in the commit message.
>
> I see now what you mean. It's fine.
>
> Personally, I think the word "re-use" would have been clearer, since
> it
> is not possible to confuse it with the "inherit" feature of package
> records.
I've changed the commit message to say "reuse" and pushed this now.
Thanks!
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