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bug#49360: closed (Updating cataclysm-dda to 0.F)
From: |
GNU bug Tracking System |
Subject: |
bug#49360: closed (Updating cataclysm-dda to 0.F) |
Date: |
Sat, 03 Jul 2021 21:23:01 +0000 |
Your message dated Sat, 03 Jul 2021 17:21:58 -0400
with message-id <87k0m7gkjt.fsf@dustycloud.org>
and subject line Re: bug#49360: Updating cataclysm-dda to 0.F
has caused the debbugs.gnu.org bug report #49360,
regarding Updating cataclysm-dda to 0.F
to be marked as done.
(If you believe you have received this mail in error, please contact
help-debbugs@gnu.org.)
--
49360: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=49360
GNU Bug Tracking System
Contact help-debbugs@gnu.org with problems
--- Begin Message ---
Subject: |
Updating cataclysm-dda to 0.F |
Date: |
Sat, 03 Jul 2021 15:56:20 -0400 |
User-agent: |
mu4e 1.4.15; emacs 27.2 |
Hello!
Here's a quick paste at the start of what's necessary to make this
change:
#+BEGIN_SRC diff
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 831f6079f2..c2a8e4bb43 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -104,6 +104,7 @@
#:use-module (gnu packages check)
#:use-module (gnu packages cmake)
#:use-module (gnu packages compression)
+ #:use-module (gnu packages code)
#:use-module (gnu packages cpp)
#:use-module (gnu packages curl)
#:use-module (gnu packages crypto)
@@ -835,7 +836,7 @@ high a score as possible.")
(define-public cataclysm-dda
(package
(name "cataclysm-dda")
- (version "0.E-3")
+ (version "0.F")
(source
(origin
(method git-fetch)
@@ -843,7 +844,7 @@ high a score as possible.")
(url "https://github.com/CleverRaven/Cataclysm-DDA")
(commit version)))
(sha256
- (base32 "108cs6vp99qmqqfnmczad0xjgcl82bypm5xszwnlfcswdsrfs4da"))
+ (base32 "1jid8lcl04y768b3psj1ifhx96lmd6fn1j2wzxhl4ic7ra66p2z3"))
(file-name (git-file-name name version))))
(build-system gnu-build-system)
(arguments
@@ -874,7 +875,8 @@ high a score as possible.")
"tiles")) ;for tile graphics and sound support
(native-inputs
`(("gettext" ,gettext-minimal)
- ("pkg-config" ,pkg-config)))
+ ("pkg-config" ,pkg-config)
+ ("astyle" ,astyle)))
(inputs
`(("freetype" ,freetype)
("libogg" ,libogg)
#+END_SRC
However it turns out this is not enough because building the
curses-and-then-tiles versions is no longer supported. The following
error will occur:
cc1plus: error: pch/main-pch.hpp.gch: not used because `_XOPEN_SOURCE' not
defined [-Werror=invalid-pch]
cc1plus: error: unrecognized command line option
‘-Wno-unknown-warning-option’ [-Werror]
cc1plus: all warnings being treated as errors
make: *** [Makefile:962: obj/tiles/achievement.o] Error 1
command "make" "TILES=1" "SOUND=1"
"PREFIX=/gnu/store/s3r1hc84ph27jc0q648dx6yfpm9mgydh-cataclysm-dda-0.F-tiles"
"USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1" "LOCALIZE=1" "LANGUAGES=all"
failed with status 2
There are two options.
1) We could mess with the build phase order, do a make install, then a
fresh make clean, then make again with the tiles support on:
https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
2) But that seems strange so we could make a separate
cataclysm-dda-tiles output. We already do a similar thing for crawl
and crawl-tiles, so why not?
What do people think? I'm leaning towards (2).
- Chris
--- End Message ---
--- Begin Message ---
Subject: |
Re: bug#49360: Updating cataclysm-dda to 0.F |
Date: |
Sat, 03 Jul 2021 17:21:58 -0400 |
User-agent: |
mu4e 1.4.15; emacs 27.2 |
Chris Lemmer-Webber writes:
> Hello!
>
> Here's a quick paste at the start of what's necessary to make this
> change:
>
> #+BEGIN_SRC diff
> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
> index 831f6079f2..c2a8e4bb43 100644
> --- a/gnu/packages/games.scm
> +++ b/gnu/packages/games.scm
> @@ -104,6 +104,7 @@
> #:use-module (gnu packages check)
> #:use-module (gnu packages cmake)
> #:use-module (gnu packages compression)
> + #:use-module (gnu packages code)
> #:use-module (gnu packages cpp)
> #:use-module (gnu packages curl)
> #:use-module (gnu packages crypto)
> @@ -835,7 +836,7 @@ high a score as possible.")
> (define-public cataclysm-dda
> (package
> (name "cataclysm-dda")
> - (version "0.E-3")
> + (version "0.F")
> (source
> (origin
> (method git-fetch)
> @@ -843,7 +844,7 @@ high a score as possible.")
> (url "https://github.com/CleverRaven/Cataclysm-DDA")
> (commit version)))
> (sha256
> - (base32 "108cs6vp99qmqqfnmczad0xjgcl82bypm5xszwnlfcswdsrfs4da"))
> + (base32 "1jid8lcl04y768b3psj1ifhx96lmd6fn1j2wzxhl4ic7ra66p2z3"))
> (file-name (git-file-name name version))))
> (build-system gnu-build-system)
> (arguments
> @@ -874,7 +875,8 @@ high a score as possible.")
> "tiles")) ;for tile graphics and sound support
> (native-inputs
> `(("gettext" ,gettext-minimal)
> - ("pkg-config" ,pkg-config)))
> + ("pkg-config" ,pkg-config)
> + ("astyle" ,astyle)))
> (inputs
> `(("freetype" ,freetype)
> ("libogg" ,libogg)
> #+END_SRC
>
> However it turns out this is not enough because building the
> curses-and-then-tiles versions is no longer supported. The following
> error will occur:
>
> cc1plus: error: pch/main-pch.hpp.gch: not used because `_XOPEN_SOURCE' not
> defined [-Werror=invalid-pch]
> cc1plus: error: unrecognized command line option
> ‘-Wno-unknown-warning-option’ [-Werror]
> cc1plus: all warnings being treated as errors
> make: *** [Makefile:962: obj/tiles/achievement.o] Error 1
> command "make" "TILES=1" "SOUND=1"
> "PREFIX=/gnu/store/s3r1hc84ph27jc0q648dx6yfpm9mgydh-cataclysm-dda-0.F-tiles"
> "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1" "LOCALIZE=1" "LANGUAGES=all"
> failed with status 2
>
> There are two options.
>
> 1) We could mess with the build phase order, do a make install, then a
> fresh make clean, then make again with the tiles support on:
>
> https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
>
> 2) But that seems strange so we could make a separate
> cataclysm-dda-tiles output. We already do a similar thing for crawl
> and crawl-tiles, so why not?
>
> What do people think? I'm leaning towards (2).
> - Chris
I've pushed a new version in b65af6ed91. I took the first of these two
routes, though I think in the long run the latter approach probably
makes more sense.
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