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bug#39381: closed ([PATCH 0/3] Update Godot to 3.2.)


From: GNU bug Tracking System
Subject: bug#39381: closed ([PATCH 0/3] Update Godot to 3.2.)
Date: Sun, 02 Feb 2020 21:13:01 +0000

Your message dated Sun, 2 Feb 2020 16:12:04 -0500
with message-id <address@hidden>
and subject line Re: [bug#39381] [PATCH 0/3] Update Godot to 3.2.
has caused the debbugs.gnu.org bug report #39381,
regarding [PATCH 0/3] Update Godot to 3.2.
to be marked as done.

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-- 
39381: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=39381
GNU Bug Tracking System
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--- Begin Message --- Subject: [PATCH 0/3] Update Godot to 3.2. Date: Sat, 01 Feb 2020 13:55:28 +0100
Hi,

these patches update Godot to the just-released version 3.2, unbundle
wslay (tested with websocket chat example project) and add zenity (used
by the OS.alert() function).

Thanks!

Timotej Lazar (3):
  gnu: Add wslay.
  gnu: godot: Update to 3.2.
  gnu: godot: Add zenity for showing alerts.

 gnu/packages/game-development.scm | 17 ++++++++++++-----
 gnu/packages/web.scm              | 31 +++++++++++++++++++++++++++++++
 2 files changed, 43 insertions(+), 5 deletions(-)

-- 
2.25.0



--- End Message ---
--- Begin Message --- Subject: Re: [bug#39381] [PATCH 0/3] Update Godot to 3.2. Date: Sun, 2 Feb 2020 16:12:04 -0500
On Sat, Feb 01, 2020 at 01:55:28PM +0100, Timotej Lazar wrote:
> Hi,
> 
> these patches update Godot to the just-released version 3.2, unbundle
> wslay (tested with websocket chat example project) and add zenity (used
> by the OS.alert() function).

Thanks! Pushed as 7b2ba609c3663b77ede10199c9d49855ee1ab0b4

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