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bug#34932: closed ([PATCH] gnu: godot: Update to 3.1.)


From: GNU bug Tracking System
Subject: bug#34932: closed ([PATCH] gnu: godot: Update to 3.1.)
Date: Thu, 30 Jan 2020 11:41:01 +0000

Your message dated Thu, 30 Jan 2020 12:40:18 +0100
with message-id <address@hidden>
and subject line Re: [bug#34932] [PATCH] gnu: godot: Update to 3.1.
has caused the debbugs.gnu.org bug report #34932,
regarding [PATCH] gnu: godot: Update to 3.1.
to be marked as done.

(If you believe you have received this mail in error, please contact
address@hidden.)


-- 
34932: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=34932
GNU Bug Tracking System
Contact address@hidden with problems
--- Begin Message --- Subject: [PATCH] gnu: godot: Update to 3.1. Date: Wed, 20 Mar 2019 20:14:57 -0500
>From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
From: Brett Gilio <address@hidden>
Date: Wed, 20 Mar 2019 20:13:30 -0500
Subject: [PATCH] gnu: godot: Update to 3.1.

* gnu/packages/game-development.scm (godot): Update to 3.1.
Remove openssl from recursive-delete.
---
 gnu/packages/game-development.scm | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/gnu/packages/game-development.scm 
b/gnu/packages/game-development.scm
index 25935aafc..fe136a3bd 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -14,6 +14,7 @@
 ;;; Copyright © 2017 Arun Isaac <address@hidden>
 ;;; Copyright © 2017 Rutger Helling <address@hidden>
 ;;; Copyright © 2018 Marius Bakke <address@hidden>
+;;; Copyright © 2019 Brett Gilio <address@hidden>
 ;;;
 ;;; This file is part of GNU Guix.
 ;;;
@@ -1113,7 +1114,7 @@ games.")
 (define-public godot
   (package
     (name "godot")
-    (version "3.0.6")
+    (version "3.1")
     (source (origin
               (method git-fetch)
               (uri (git-reference
@@ -1122,7 +1123,7 @@ games.")
               (file-name (git-file-name name version))
               (sha256
                (base32
-                "0g64h0x8dlv6aa9ggfcidk2mknkfl5li7z1phcav8aqp9srj8avf"))
+                "1z37znqzbn0x8s04pb9dxzni9jzl8m59nfrr14vypww42f9l5i7i"))
               (modules '((guix build utils)))
               (snippet
                '(begin
@@ -1137,7 +1138,6 @@ games.")
                                 "libvorbis"
                                 "libvpx"
                                 "libwebp"
-                                "openssl"
                                 "opus"
                                 "zlib"))
                     #t)))))
-- 
2.21.0




--- End Message ---
--- Begin Message --- Subject: Re: [bug#34932] [PATCH] gnu: godot: Update to 3.1. Date: Thu, 30 Jan 2020 12:40:18 +0100 User-agent: Notmuch/0.29.3 (https://notmuchmail.org) Emacs/26.3 (x86_64-pc-linux-gnu)
Brett Gilio <address@hidden> writes:

> From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
> From: Brett Gilio <address@hidden>
> Date: Wed, 20 Mar 2019 20:13:30 -0500
> Subject: [PATCH] gnu: godot: Update to 3.1.
>
> * gnu/packages/game-development.scm (godot): Update to 3.1.
> Remove openssl from recursive-delete.

Looks like this fell through the cracks.  godot is at 3.1.2 on master
now, closing!

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