--- Begin Message ---
Subject: |
[PATCH] gnu: godot: Update to 3.1. |
Date: |
Wed, 20 Mar 2019 20:14:57 -0500 |
>From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
From: Brett Gilio <address@hidden>
Date: Wed, 20 Mar 2019 20:13:30 -0500
Subject: [PATCH] gnu: godot: Update to 3.1.
* gnu/packages/game-development.scm (godot): Update to 3.1.
Remove openssl from recursive-delete.
---
gnu/packages/game-development.scm | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index 25935aafc..fe136a3bd 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -14,6 +14,7 @@
;;; Copyright © 2017 Arun Isaac <address@hidden>
;;; Copyright © 2017 Rutger Helling <address@hidden>
;;; Copyright © 2018 Marius Bakke <address@hidden>
+;;; Copyright © 2019 Brett Gilio <address@hidden>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -1113,7 +1114,7 @@ games.")
(define-public godot
(package
(name "godot")
- (version "3.0.6")
+ (version "3.1")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -1122,7 +1123,7 @@ games.")
(file-name (git-file-name name version))
(sha256
(base32
- "0g64h0x8dlv6aa9ggfcidk2mknkfl5li7z1phcav8aqp9srj8avf"))
+ "1z37znqzbn0x8s04pb9dxzni9jzl8m59nfrr14vypww42f9l5i7i"))
(modules '((guix build utils)))
(snippet
'(begin
@@ -1137,7 +1138,6 @@ games.")
"libvorbis"
"libvpx"
"libwebp"
- "openssl"
"opus"
"zlib"))
#t)))))
--
2.21.0
--- End Message ---
--- Begin Message ---
Subject: |
Re: [bug#34932] [PATCH] gnu: godot: Update to 3.1. |
Date: |
Thu, 30 Jan 2020 12:40:18 +0100 |
User-agent: |
Notmuch/0.29.3 (https://notmuchmail.org) Emacs/26.3 (x86_64-pc-linux-gnu) |
Brett Gilio <address@hidden> writes:
> From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
> From: Brett Gilio <address@hidden>
> Date: Wed, 20 Mar 2019 20:13:30 -0500
> Subject: [PATCH] gnu: godot: Update to 3.1.
>
> * gnu/packages/game-development.scm (godot): Update to 3.1.
> Remove openssl from recursive-delete.
Looks like this fell through the cracks. godot is at 3.1.2 on master
now, closing!
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