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Subject: |
Add OpenSubdiv library, and add as Blender dependency |
Date: |
Thu, 08 Aug 2019 11:28:21 -0400 |
User-agent: |
mu4e 1.2.0; emacs 26.2 |
I was surprised to open Blender 2.80 and find that subdivision surfaces
(necessary for organic modeling) were doing nothing. I couldn't figure
out why this was, until I found out that Blender now uses OpenSubdiv
for subdivision surfaces.
Don't think I have time to package it right now, but if someone was
willing to package this and add it as a Blender dependency, I'd be
extremely grateful to them.
- Chris
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--- Begin Message ---
Subject: |
Re: bug#36977: Add OpenSubdiv library, and add as Blender dependency |
Date: |
Tue, 13 Aug 2019 14:44:31 -0400 |
User-agent: |
Mutt/1.12.1 (2019-06-15) |
On Mon, Aug 12, 2019 at 08:21:44PM +1000, Carlo Zancanaro wrote:
> On Sun, Aug 11 2019, Carlo Zancanaro wrote:
> > ... adding it to the Blender inputs didn't cause the subdivision
> > modifier to work. ...
>
> Well, it turns out I just had to add the -DWITH_OPENSUBDIV=ON configure
> flag. Here's a new patch to do that!
Thanks! Pushed as 588a0a335d09311197352c7f49d5541ef2717cc8
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