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[Eliot-dev] Changes to eliot/game/player.h [antoine-1]


From: eliot-dev
Subject: [Eliot-dev] Changes to eliot/game/player.h [antoine-1]
Date: Sun, 23 Oct 2005 16:59:04 -0400

Index: eliot/game/player.h
diff -u eliot/game/player.h:1.7.2.3 eliot/game/player.h:1.7.2.4
--- eliot/game/player.h:1.7.2.3 Sun Oct 23 19:12:14 2005
+++ eliot/game/player.h Sun Oct 23 20:58:20 2005
@@ -17,8 +17,6 @@
 /* along with this program; if not, write to the Free Software               */
 /* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA 
*/
 
-/* $Id: player.h,v 1.7.2.3 2005/10/23 19:12:14 ipkiss Exp $ */
-
 /**
  *  \file   player.h
  *  \brief  Eliot player class
@@ -38,7 +36,7 @@
  * This class is the parent classes for all the players involved in a game.
  * It defines the common methods to update the rack, score, etc...
  *
- * A player has its own rack and round history. 
+ * A player has its own rack and round history.
  */
 
 class Player
@@ -53,7 +51,7 @@
     /// player's name
     std::string m_name;
 
-    /// History of the player's game 
+    /// History of the player's game
     History m_history;
 
  public:
@@ -85,7 +83,7 @@
     const History& getHistory() const { return m_history; }
 
     /// Update the player "history" with the given round and
-    /// a new rack is created with the remaining letters 
+    /// a new rack is created with the remaining letters
     void playRound(int iTurn, const Round &iRound);
 
     /// Remove last turn




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