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[Eliot-dev] Changes to eliot/game/player.h [antoine-1]
From: |
eliot-dev |
Subject: |
[Eliot-dev] Changes to eliot/game/player.h [antoine-1] |
Date: |
Sun, 23 Oct 2005 16:59:04 -0400 |
Index: eliot/game/player.h
diff -u eliot/game/player.h:1.7.2.3 eliot/game/player.h:1.7.2.4
--- eliot/game/player.h:1.7.2.3 Sun Oct 23 19:12:14 2005
+++ eliot/game/player.h Sun Oct 23 20:58:20 2005
@@ -17,8 +17,6 @@
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
-/* $Id: player.h,v 1.7.2.3 2005/10/23 19:12:14 ipkiss Exp $ */
-
/**
* \file player.h
* \brief Eliot player class
@@ -38,7 +36,7 @@
* This class is the parent classes for all the players involved in a game.
* It defines the common methods to update the rack, score, etc...
*
- * A player has its own rack and round history.
+ * A player has its own rack and round history.
*/
class Player
@@ -53,7 +51,7 @@
/// player's name
std::string m_name;
- /// History of the player's game
+ /// History of the player's game
History m_history;
public:
@@ -85,7 +83,7 @@
const History& getHistory() const { return m_history; }
/// Update the player "history" with the given round and
- /// a new rack is created with the remaining letters
+ /// a new rack is created with the remaining letters
void playRound(int iTurn, const Round &iRound);
/// Remove last turn