[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Eliot-dev] Changes to eliot/game/rack.h [antoine-1]
From: |
eliot-dev |
Subject: |
[Eliot-dev] Changes to eliot/game/rack.h [antoine-1] |
Date: |
Sun, 23 Oct 2005 13:16:36 -0400 |
Index: eliot/game/rack.h
diff -u /dev/null eliot/game/rack.h:1.5.2.1
--- /dev/null Sun Oct 23 17:16:36 2005
+++ eliot/game/rack.h Sun Oct 23 17:16:24 2005
@@ -0,0 +1,69 @@
+/*****************************************************************************
+ * Copyright (C) 1999-2005 Eliot
+ * Authors: Antoine Fraboulet <address@hidden>
+ * Olivier Teuliere <address@hidden>
+ *
+<<<<<<< rack.h
+=======
+ * $Id: rack.h,v 1.5.2.1 2005/10/23 17:16:24 afrab Exp $
+ *
+>>>>>>> 1.5
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ *****************************************************************************/
+
+/* $Id: rack.h,v 1.5.2.1 2005/10/23 17:16:24 afrab Exp $ */
+
+/**
+ * \file rack.h
+ * \brief Rack class
+ * \author Antoine Fraboulet & Olivier Teuliere
+ * \date 2002 - 2005
+ */
+
+#ifndef _RACK_H_
+#define _RACK_H_
+
+#include <set>
+#include <list>
+#include <string>
+#include "tile.h"
+
+/**
+ * A rack is a set of tiles, no more.
+ * Tiles have to be in the bag for the rack to be valid.
+ */
+class Rack
+{
+public:
+ Rack() {}
+ virtual ~Rack() {}
+
+ int nTiles() const { return m_tiles.size(); }
+ bool isEmpty() const { return nTiles() == 0; }
+
+ unsigned int in(const Tile &t) const { return m_tiles.count(t); }
+ void add(const Tile &t) { m_tiles.insert(t); }
+ void clear() { m_tiles.clear(); }
+
+ void remove(const Tile &t);
+ void getTiles(std::list<Tile> &oTiles) const;
+
+ std::string toString();
+
+private:
+ std::multiset<Tile> m_tiles;
+};
+
+#endif
- [Eliot-dev] Changes to eliot/game/rack.h [antoine-1],
eliot-dev <=