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[Dotgnu-pnet-commits] CVS: pnetlib/System.Drawing.Xsharp DrawingHatchBr
From: |
Rhys Weatherley <address@hidden> |
Subject: |
[Dotgnu-pnet-commits] CVS: pnetlib/System.Drawing.Xsharp DrawingHatchBrush.cs,1.1,1.2 |
Date: |
Sun, 08 Jun 2003 03:37:22 -0400 |
Update of /cvsroot/dotgnu-pnet/pnetlib/System.Drawing.Xsharp
In directory subversions:/tmp/cvs-serv22476/System.Drawing.Xsharp
Modified Files:
DrawingHatchBrush.cs
Log Message:
Implement hatch brushes.
Index: DrawingHatchBrush.cs
===================================================================
RCS file:
/cvsroot/dotgnu-pnet/pnetlib/System.Drawing.Xsharp/DrawingHatchBrush.cs,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -r1.1 -r1.2
*** DrawingHatchBrush.cs 7 Jun 2003 22:40:58 -0000 1.1
--- DrawingHatchBrush.cs 8 Jun 2003 07:37:20 -0000 1.2
***************
*** 34,37 ****
--- 34,38 ----
private System.Drawing.Color foreColor;
private System.Drawing.Color backColor;
+ private static Xsharp.Bitmap[] hatchBitmaps;
// Constructor.
***************
*** 51,55 ****
if(graphics != null)
{
! // TODO
}
}
--- 52,78 ----
if(graphics != null)
{
! Xsharp.Graphics g = graphics.graphics;
! Xsharp.Bitmap bitmap;
! lock(typeof(DrawingHatchBrush))
! {
! bitmap = GetBitmap(style);
! }
! if(bitmap != null)
! {
! // Use an opaque stipple to
fill the region.
! g.Foreground =
!
DrawingToolkit.DrawingToXColor(foreColor);
! g.Background =
!
DrawingToolkit.DrawingToXColor(backColor);
! g.SetFillOpaqueStippled(bitmap,
0, 0);
! }
! else
! {
! // We don't recognize this
hatch style, so use a
! // solid brush with the
foreground color.
! g.Foreground =
!
DrawingToolkit.DrawingToXColor(foreColor);
! g.SetFillSolid();
! }
}
}
***************
*** 60,63 ****
--- 83,442 ----
// Nothing to do here in this implementation.
}
+
+ // Get the bitmap corresponding to a particular hatch style.
+ private static Xsharp.Bitmap GetBitmap(HatchStyle style)
+ {
+ Xsharp.Bitmap bitmap;
+
+ // See if we have a cached bitmap for this
style.
+ if(((int)style) >= 0 && ((int)style) <= 52)
+ {
+ if(hatchBitmaps == null)
+ {
+ hatchBitmaps = new
Xsharp.Bitmap [53];
+ }
+ bitmap = hatchBitmaps[(int)style];
+ if(bitmap != null)
+ {
+ return bitmap;
+ }
+ }
+ else
+ {
+ return null;
+ }
+
+ // Get the raw bits for the hatch bitmap.
+ byte[] bits;
+ switch(style)
+ {
+ case HatchStyle.BackwardDiagonal:
+ bits = BackwardDiagonal_bits;
break;
+ case HatchStyle.DarkDownwardDiagonal:
+ bits =
DarkDownwardDiagonal_bits; break;
+ case HatchStyle.DarkHorizontal:
+ bits = DarkHorizontal_bits;
break;
+ case HatchStyle.DarkUpwardDiagonal:
+ bits = DarkUpwardDiagonal_bits;
break;
+ case HatchStyle.DarkVertical:
+ bits = DarkVertical_bits; break;
+ case HatchStyle.DashedDownwardDiagonal:
+ bits =
DashedDownwardDiagonal_bits; break;
+ case HatchStyle.DashedHorizontal:
+ bits = DashedHorizontal_bits;
break;
+ case HatchStyle.DashedUpwardDiagonal:
+ bits =
DashedUpwardDiagonal_bits; break;
+ case HatchStyle.DashedVertical:
+ bits = DashedVertical_bits;
break;
+ case HatchStyle.DiagonalBrick:
+ bits = DiagonalBrick_bits;
break;
+ case HatchStyle.DiagonalCross:
+ bits = DiagonalCross_bits;
break;
+ case HatchStyle.Divot:
+ bits = Divot_bits; break;
+ case HatchStyle.DottedDiamond:
+ bits = DottedDiamond_bits;
break;
+ case HatchStyle.DottedGrid:
+ bits = DottedGrid_bits; break;
+ case HatchStyle.ForwardDiagonal:
+ bits = ForwardDiagonal_bits;
break;
+ case HatchStyle.Horizontal:
+ bits = Horizontal_bits; break;
+ case HatchStyle.HorizontalBrick:
+ bits = HorizontalBrick_bits;
break;
+ case HatchStyle.LargeCheckerBoard:
+ bits = LargeCheckerBoard_bits;
break;
+ case HatchStyle.LargeConfetti:
+ bits = LargeConfetti_bits;
break;
+ case HatchStyle.LargeGrid:
+ bits = LargeGrid_bits; break;
+ case HatchStyle.LightDownwardDiagonal:
+ bits =
LightDownwardDiagonal_bits; break;
+ case HatchStyle.LightHorizontal:
+ bits = LightHorizontal_bits;
break;
+ case HatchStyle.LightUpwardDiagonal:
+ bits =
LightUpwardDiagonal_bits; break;
+ case HatchStyle.LightVertical:
+ bits = LightVertical_bits;
break;
+ case HatchStyle.NarrowHorizontal:
+ bits = NarrowHorizontal_bits;
break;
+ case HatchStyle.NarrowVertical:
+ bits = NarrowVertical_bits;
break;
+ case HatchStyle.OutlinedDiamond:
+ bits = OutlinedDiamond_bits;
break;
+ case HatchStyle.Percent05:
+ bits = Percent05_bits; break;
+ case HatchStyle.Percent10:
+ bits = Percent10_bits; break;
+ case HatchStyle.Percent20:
+ bits = Percent20_bits; break;
+ case HatchStyle.Percent25:
+ bits = Percent25_bits; break;
+ case HatchStyle.Percent30:
+ bits = Percent30_bits; break;
+ case HatchStyle.Percent40:
+ bits = Percent40_bits; break;
+ case HatchStyle.Percent50:
+ bits = Percent50_bits; break;
+ case HatchStyle.Percent60:
+ bits = Percent60_bits; break;
+ case HatchStyle.Percent70:
+ bits = Percent70_bits; break;
+ case HatchStyle.Percent75:
+ bits = Percent75_bits; break;
+ case HatchStyle.Percent80:
+ bits = Percent80_bits; break;
+ case HatchStyle.Percent90:
+ bits = Percent90_bits; break;
+ case HatchStyle.Plaid:
+ bits = Plaid_bits; break;
+ case HatchStyle.Shingle:
+ bits = Shingle_bits; break;
+ case HatchStyle.SmallCheckerBoard:
+ bits = SmallCheckerBoard_bits;
break;
+ case HatchStyle.SmallConfetti:
+ bits = SmallConfetti_bits;
break;
+ case HatchStyle.SmallGrid:
+ bits = SmallGrid_bits; break;
+ case HatchStyle.SolidDiamond:
+ bits = SolidDiamond_bits; break;
+ case HatchStyle.Sphere:
+ bits = Sphere_bits; break;
+ case HatchStyle.Trellis:
+ bits = Trellis_bits; break;
+ case HatchStyle.Vertical:
+ bits = Vertical_bits; break;
+ case HatchStyle.Wave:
+ bits = Wave_bits; break;
+ case HatchStyle.Weave:
+ bits = Weave_bits; break;
+ case HatchStyle.WideDownwardDiagonal:
+ bits =
WideDownwardDiagonal_bits; break;
+ case HatchStyle.WideUpwardDiagonal:
+ bits = WideUpwardDiagonal_bits;
break;
+ case HatchStyle.ZigZag:
+ bits = ZigZag_bits; break;
+ default: return null;
+ }
+
+ // Create the bitmap, cache it for later, and
then return it.
+ bitmap = new Xsharp.Bitmap(16, 16, bits);
+ hatchBitmaps[(int)style] = bitmap;
+ return bitmap;
+ }
+
+ // Bitmap data for all of the hatch styles.
+ private static readonly byte[] BackwardDiagonal_bits = {
+ 0x80,0x80,0x40,0x40,0x20,0x20,0x10,0x10,0x08,0x08,0x04,0x04,
+ 0x02,0x02,0x01,0x01,0x80,0x80,0x40,0x40,0x20,0x20,0x10,0x10,
+ 0x08,0x08,0x04,0x04,0x02,0x02,0x01,0x01};
+ private static readonly byte[] DarkDownwardDiagonal_bits = {
+ 0x33,0x33,0x66,0x66,0xcc,0xcc,0x99,0x99,0x33,0x33,0x66,0x66,
+ 0xcc,0xcc,0x99,0x99,0x33,0x33,0x66,0x66,0xcc,0xcc,0x99,0x99,
+ 0x33,0x33,0x66,0x66,0xcc,0xcc,0x99,0x99};
+ private static readonly byte[] DarkHorizontal_bits = {
+ 0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,
+ 0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,
+ 0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00};
+ private static readonly byte[] DarkUpwardDiagonal_bits = {
+ 0xcc,0xcc,0x66,0x66,0x33,0x33,0x99,0x99,0xcc,0xcc,0x66,0x66,
+ 0x33,0x33,0x99,0x99,0xcc,0xcc,0x66,0x66,0x33,0x33,0x99,0x99,
+ 0xcc,0xcc,0x66,0x66,0x33,0x33,0x99,0x99};
+ private static readonly byte[] DarkVertical_bits = {
+ 0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,
+ 0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,
+ 0x33,0x33,0x33,0x33,0x33,0x33, 0x33,0x33};
+ private static readonly byte[] DashedDownwardDiagonal_bits = {
+ 0x00,0x00,0x00,0x00,0x11,0x11,0x22,0x22,0x44,0x44,0x88,0x88,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x11,0x11,0x22,0x22,
+ 0x44,0x44,0x88,0x88,0x00,0x00,0x00,0x00};
+ private static readonly byte[] DashedHorizontal_bits = {
+ 0x0f,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0xf0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x0f,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xf0,0xf0,0x00,0x00,0x00,0x00,0x00,0x00};
+ private static readonly byte[] DashedUpwardDiagonal_bits = {
+ 0x00,0x00,0x00,0x00,0x88,0x88,0x44,0x44,0x22,0x22,0x11,0x11,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0x88,0x44,0x44,
+ 0x22,0x22,0x11,0x11,0x00,0x00,0x00,0x00};
+ private static readonly byte[] DashedVertical_bits = {
+ 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x10,0x10,0x10,0x10,
+ 0x10,0x10,0x10,0x10,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
+ 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10};
+ private static readonly byte[] DiagonalBrick_bits = {
+ 0x80,0x80,0x40,0x40,0x20,0x20,0x10,0x10,0x18,0x18,0x24,0x24,
+ 0x42,0x42,0x81,0x81,0x80,0x80,0x40,0x40,0x20,0x20,0x10,0x10,
+ 0x18,0x18,0x24,0x24,0x42,0x42,0x81,0x81};
+ private static readonly byte[] DiagonalCross_bits = {
+ 0x81,0x81,0x42,0x42,0x24,0x24,0x18,0x18,0x18,0x18,0x24,0x24,
+ 0x42,0x42,0x81,0x81,0x81,0x81,0x42,0x42,0x24,0x24,0x18,0x18,
+ 0x18,0x18,0x24,0x24,0x42,0x42,0x81,0x81};
+ private static readonly byte[] Divot_bits = {
+ 0x00,0x00,0x08,0x08,0x10,0x10,0x08,0x08,0x00,0x00,0x01,0x01,
+ 0x80,0x80,0x01,0x01,0x00,0x00,0x08,0x08,0x10,0x10,0x08,0x08,
+ 0x00,0x00,0x01,0x01,0x80,0x80,0x01,0x01};
+ private static readonly byte[] DottedDiamond_bits = {
+ 0x01,0x01,0x00,0x00,0x44,0x44,0x00,0x00,0x10,0x10,0x00,0x00,
+ 0x44,0x44,0x00,0x00,0x01,0x01,0x00,0x00,0x44,0x44,0x00,0x00,
+ 0x10,0x10,0x00,0x00,0x44,0x44,0x00,0x00};
+ private static readonly byte[] DottedGrid_bits = {
+ 0x55,0x55,0x00,0x00,0x01,0x01,0x00,0x00,0x01,0x01,0x00,0x00,
+ 0x01,0x01,0x00,0x00,0x55,0x55,0x00,0x00,0x01,0x01,0x00,0x00,
+ 0x01,0x01,0x00,0x00,0x01,0x01,0x00,0x00};
+ private static readonly byte[] ForwardDiagonal_bits = {
+ 0x01,0x01,0x02,0x02,0x04,0x04,0x08,0x08,0x10,0x10,0x20,0x20,
+ 0x40,0x40,0x80,0x80,0x01,0x01,0x02,0x02,0x04,0x04,0x08,0x08,
+ 0x10,0x10,0x20,0x20,0x40,0x40,0x80,0x80};
+ private static readonly byte[] Horizontal_bits = {
+ 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
+ private static readonly byte[] HorizontalBrick_bits = {
+ 0xff,0xff,0x01,0x01,0x01,0x01,0x01,0x01,0xff,0xff,0x10,0x10,
+ 0x10,0x10,0x10,0x10,0xff,0xff,0x01,0x01,0x01,0x01,0x01,0x01,
+ 0xff,0xff,0x10,0x10,0x10,0x10,0x10,0x10};
+ private static readonly byte[] LargeCheckerBoard_bits = {
+ 0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0xf0,0xf0,0xf0,0xf0,
+ 0xf0,0xf0,0xf0,0xf0,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,
+ 0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,0xf0};
+ private static readonly byte[] LargeConfetti_bits = {
+ 0x8d,0x8d,0x0c,0x0c,0xc0,0xc0,0xd8,0xd8,0x1b,0x1b,0x03,0x03,
+ 0x30,0x30,0xb1,0xb1,0x8d,0x8d,0x0c,0x0c,0xc0,0xc0,0xd8,0xd8,
+ 0x1b,0x1b,0x03,0x03,0x30,0x30,0xb1,0xb1};
+ private static readonly byte[] LargeGrid_bits = {
+ 0xff,0xff,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
+ 0x01,0x01,0x01,0x01,0xff,0xff,0x01,0x01,0x01,0x01,0x01,0x01,
+ 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01};
+ private static readonly byte[] LightDownwardDiagonal_bits = {
+ 0x11,0x11,0x22,0x22,0x44,0x44,0x88,0x88,0x11,0x11,0x22,0x22,
+ 0x44,0x44,0x88,0x88,0x11,0x11,0x22,0x22,0x44,0x44,0x88,0x88,
+ 0x11,0x11,0x22,0x22,0x44,0x44,0x88,0x88};
+ private static readonly byte[] LightHorizontal_bits = {
+ 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00};
+ private static readonly byte[] LightUpwardDiagonal_bits = {
+ 0x88,0x88,0x44,0x44,0x22,0x22,0x11,0x11,0x88,0x88,0x44,0x44,
+ 0x22,0x22,0x11,0x11,0x88,0x88,0x44,0x44,0x22,0x22,0x11,0x11,
+ 0x88,0x88,0x44,0x44,0x22,0x22,0x11,0x11};
+ private static readonly byte[] LightVertical_bits = {
+ 0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,
+ 0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,
+ 0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11};
+ private static readonly byte[] NarrowHorizontal_bits = {
+ 0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,
+ 0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,
+ 0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00};
+ private static readonly byte[] NarrowVertical_bits = {
+ 0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,
+ 0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,
+ 0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa,0xaa};
+ private static readonly byte[] OutlinedDiamond_bits = {
+ 0x41,0x41,0x22,0x22,0x14,0x14,0x08,0x08,0x14,0x14,0x22,0x22,
+ 0x41,0x41,0x80,0x80,0x41,0x41,0x22,0x22,0x14,0x14,0x08,0x08,
+ 0x14,0x14,0x22,0x22,0x41,0x41,0x80,0x80};
+ private static readonly byte[] Percent05_bits = {
+ 0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x10,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x10,0x10,0x00,0x00,0x00,0x00,0x00,0x00};
+ private static readonly byte[] Percent10_bits = {
+ 0x01,0x01,0x00,0x00,0x10,0x10,0x00,0x00,0x01,0x01,0x00,0x00,
+ 0x10,0x10,0x00,0x00,0x01,0x01,0x00,0x00,0x10,0x10,0x00,0x00,
+ 0x01,0x01,0x00,0x00,0x10,0x10,0x00,0x00};
+ private static readonly byte[] Percent20_bits = {
+ 0x11,0x11,0x00,0x00,0x44,0x44,0x00,0x00,0x11,0x11,0x00,0x00,
+ 0x44,0x44,0x00,0x00,0x11,0x11,0x00,0x00,0x44,0x44,0x00,0x00,
+ 0x11,0x11,0x00,0x00,0x44,0x44,0x00,0x00};
+ private static readonly byte[] Percent25_bits = {
+ 0x11,0x11,0x44,0x44,0x11,0x11,0x44,0x44,0x11,0x11,0x44,0x44,
+ 0x11,0x11,0x44,0x44,0x11,0x11,0x44,0x44,0x11,0x11,0x44,0x44,
+ 0x11,0x11,0x44,0x44,0x11,0x11,0x44,0x44};
+ private static readonly byte[] Percent30_bits = {
+ 0x55,0x55,0x22,0x22,0x55,0x55,0x88,0x88,0x55,0x55,0x22,0x22,
+ 0x55,0x55,0x88,0x88,0x55,0x55,0x22,0x22,0x55,0x55,0x88,0x88,
+ 0x55,0x55,0x22,0x22,0x55,0x55,0x88,0x88};
+ private static readonly byte[] Percent40_bits = {
+ 0x55,0x55,0xaa,0xaa,0x55,0x55,0x8a,0x8a,0x55,0x55,0xaa,0xaa,
+ 0x55,0x55,0xa8,0xa8,0x55,0x55,0xaa,0xaa,0x55,0x55,0x8a,0x8a,
+ 0x55,0x55,0xaa,0xaa,0x55,0x55,0xa8,0xa8};
+ private static readonly byte[] Percent50_bits = {
+ 0x55,0x55,0xaa,0xaa,0x55,0x55,0xaa,0xaa,0x55,0x55,0xaa,0xaa,
+ 0x55,0x55,0xaa,0xaa,0x55,0x55,0xaa,0xaa,0x55,0x55,0xaa,0xaa,
+ 0x55,0x55,0xaa,0xaa,0x55,0x55,0xaa,0xaa};
+ private static readonly byte[] Percent60_bits = {
+ 0x77,0x77,0xaa,0xaa,0xdd,0xdd,0xaa,0xaa,0x77,0x77,0xaa,0xaa,
+ 0xdd,0xdd,0xaa,0xaa,0x77,0x77,0xaa,0xaa,0xdd,0xdd,0xaa,0xaa,
+ 0x77,0x77,0xaa,0xaa,0xdd,0xdd,0xaa,0xaa};
+ private static readonly byte[] Percent70_bits = {
+ 0xee,0xee,0xbb,0xbb,0xee,0xee,0xbb,0xbb,0xee,0xee,0xbb,0xbb,
+ 0xee,0xee,0xbb,0xbb,0xee,0xee,0xbb,0xbb,0xee,0xee,0xbb,0xbb,
+ 0xee,0xee,0xbb,0xbb,0xee,0xee,0xbb,0xbb};
+ private static readonly byte[] Percent75_bits = {
+ 0xee,0xee,0xff,0xff,0xbb,0xbb,0xff,0xff,0xee,0xee,0xff,0xff,
+ 0xbb,0xbb,0xff,0xff,0xee,0xee,0xff,0xff,0xbb,0xbb,0xff,0xff,
+ 0xee,0xee,0xff,0xff,0xbb,0xbb,0xff,0xff};
+ private static readonly byte[] Percent80_bits = {
+ 0xf7,0xf7,0xff,0xff,0x7f,0x7f,0xff,0xff,0xf7,0xf7,0xff,0xff,
+ 0x7f,0x7f,0xff,0xff,0xf7,0xf7,0xff,0xff,0x7f,0x7f,0xff,0xff,
+ 0xf7,0xf7,0xff,0xff,0x7f,0x7f,0xff,0xff};
+ private static readonly byte[] Percent90_bits = {
+ 0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xff,0xff,0xff,0xff,
+ 0xff,0xff,0xfe,0xfe,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,
+ 0xff,0xff,0xff,0xff,0xff,0xff,0xfe,0xfe};
+ private static readonly byte[] Plaid_bits = {
+ 0x55,0x55,0xaa,0xaa,0x55,0x55,0xaa,0xaa,0x0f,0x0f,0x0f,0x0f,
+ 0x0f,0x0f,0x0f,0x0f,0x55,0x55,0xaa,0xaa,0x55,0x55,0xaa,0xaa,
+ 0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f};
+ private static readonly byte[] Shingle_bits = {
+ 0xc0,0xc0,0x21,0x21,0x12,0x12,0x0c,0x0c,0x30,0x30,0x40,0x40,
+ 0x80,0x80,0x80,0x80,0xc0,0xc0,0x21,0x21,0x12,0x12,0x0c,0x0c,
+ 0x30,0x30,0x40,0x40,0x80,0x80,0x80,0x80};
+ private static readonly byte[] SmallCheckerBoard_bits = {
+ 0x99,0x99,0x66,0x66,0x66,0x66,0x99,0x99,0x99,0x99,0x66,0x66,
+ 0x66,0x66,0x99,0x99,0x99,0x99,0x66,0x66,0x66,0x66,0x99,0x99,
+ 0x99,0x99,0x66,0x66,0x66,0x66,0x99,0x99};
+ private static readonly byte[] SmallConfetti_bits = {
+ 0x01,0x01,0x10,0x10,0x02,0x02,0x40,0x40,0x08,0x08,0x80,0x80,
+ 0x04,0x04,0x20,0x20,0x01,0x01,0x10,0x10,0x02,0x02,0x40,0x40,
+ 0x08,0x08,0x80,0x80,0x04,0x04,0x20,0x20};
+ private static readonly byte[] SmallGrid_bits = {
+ 0xff,0xff,0x11,0x11,0x11,0x11,0x11,0x11,0xff,0xff,0x11,0x11,
+ 0x11,0x11,0x11,0x11,0xff,0xff,0x11,0x11,0x11,0x11,0x11,0x11,
+ 0xff,0xff,0x11,0x11,0x11,0x11,0x11,0x11};
+ private static readonly byte[] SolidDiamond_bits = {
+ 0x08,0x08,0x1c,0x1c,0x3e,0x3e,0x7f,0x7f,0x3e,0x3e,0x1c,0x1c,
+ 0x08,0x08,0x00,0x00,0x08,0x08,0x1c,0x1c,0x3e,0x3e,0x7f,0x7f,
+ 0x3e,0x3e,0x1c,0x1c,0x08,0x08,0x00,0x00};
+ private static readonly byte[] Sphere_bits = {
+ 0xee,0xee,0x91,0x91,0xf1,0xf1,0xf1,0xf1,0xee,0xee,0x19,0x19,
+ 0x1f,0x1f,0x1f,0x1f,0xee,0xee,0x91,0x91,0xf1,0xf1,0xf1,0xf1,
+ 0xee,0xee,0x19,0x19,0x1f,0x1f,0x1f,0x1f};
+ private static readonly byte[] Trellis_bits = {
+ 0xff,0xff,0x66,0x66,0xff,0xff,0x99,0x99,0xff,0xff,0x66,0x66,
+ 0xff,0xff,0x99,0x99,0xff,0xff,0x66,0x66,0xff,0xff,0x99,0x99,
+ 0xff,0xff,0x66,0x66,0xff,0xff,0x99,0x99};
+ private static readonly byte[] Vertical_bits = {
+ 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
+ 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
+ 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01};
+ private static readonly byte[] Wave_bits = {
+ 0x00,0x00,0x18,0x18,0xa4,0xa4,0x03,0x03,0x00,0x00,0x18,0x18,
+ 0xa4,0xa4,0x03,0x03,0x00,0x00,0x18,0x18,0xa4,0xa4,0x03,0x03,
+ 0x00,0x00,0x18,0x18,0xa4,0xa4,0x03,0x03};
+ private static readonly byte[] Weave_bits = {
+ 0x11,0x11,0x2a,0x2a,0x44,0x44,0xa2,0xa2,0x11,0x11,0x28,0x28,
+ 0x44,0x44,0x8a,0x8a,0x11,0x11,0x2a,0x2a,0x44,0x44,0xa2,0xa2,
+ 0x11,0x11,0x28,0x28,0x44,0x44,0x8a,0x8a};
+ private static readonly byte[] WideDownwardDiagonal_bits = {
+ 0x83,0x83,0x07,0x07,0x0e,0x0e,0x1c,0x1c,0x38,0x38,0x70,0x70,
+ 0xe0,0xe0,0xc1,0xc1,0x83,0x83,0x07,0x07,0x0e,0x0e,0x1c,0x1c,
+ 0x38,0x38,0x70,0x70,0xe0,0xe0,0xc1,0xc1};
+ private static readonly byte[] WideUpwardDiagonal_bits = {
+ 0xc1,0xc1,0xe0,0xe0,0x70,0x70,0x38,0x38,0x1c,0x1c,0x0e,0x0e,
+ 0x07,0x07,0x83,0x83,0xc1,0xc1,0xe0,0xe0,0x70,0x70,0x38,0x38,
+ 0x1c,0x1c,0x0e,0x0e,0x07,0x07,0x83,0x83};
+ private static readonly byte[] ZigZag_bits = {
+ 0x81,0x81,0x42,0x42,0x24,0x24,0x18,0x18,0x81,0x81,0x42,0x42,
+ 0x24,0x24,0x18,0x18,0x81,0x81,0x42,0x42,0x24,0x24,0x18,0x18,
+ 0x81,0x81,0x42,0x42,0x24,0x24,0x18,0x18};
}; // class DrawingHatchBrush
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