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From: | Brian |
Subject: | ANN: Gridlock 1.7 |
Date: | Tue, 12 Aug 2003 21:58:40 -0500 |
http://www.dozingcat.com/Gridlock/Gridlock-GNUstep-1.7.tar.gzAlso, does anyone know of a portable way to get the number of active processors? Gridlock can use multiple threads when evaluating moves for computer players, and I'd like to use one thread per processor. I use the MPProcessors() Carbon function on OS X, but that obviously doesn't work for GNUstep.
Thanks, Brian
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