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Re: Some somewhat cooler thoughts...


From: Adam Fedor
Subject: Re: Some somewhat cooler thoughts...
Date: Thu, 23 Jan 2003 22:09:38 -0700
User-agent: Mozilla/5.0 (X11; U; Linux ppc; en-US; rv:1.1) Gecko/20020905



Gregory Casamento wrote:


The cons as I see them are:
1) .gsmarkup currently cannot express the same information as a .gorm file.
2) GUIs created using .gsmarkup on one platform may not look as intended even
with the "autoformatting" capabilities which Renaissance provides. 3) The intelligent layout, in this case, will stand in the way of making it
look good on all platforms since changes on one may adversly effect the look on
another.
4) The intelligent layout (GSVBox and GSHBox) features will be somewhat
restrictive.



I think of Renaissance as being two parts, one that encodes the interface and one that displays it. These two aspects COULD be completely separate (although they aren't right now, I don't think that is a big issue). What I like the most is that the encoding part is very simple and very flexible, and perhaps more than anything else, it's human readable. Having recently attempted to port an old app from NeXTstep, I can say having human readable files could have saved me days of time trying to convert old, obsolete, and broken TypedStream files and nibs. I think, probably being accutely aware of the fact that more and more computer data is becoming unreadable because machines/software no longer exists to read it - GNU and the GPL prefer formats that are easily editable - that is a great advantage.

P.S. I think gmodel files are obsolete. So that only leaves gorm and gsmarkup, which is not that bad...





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