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Re: [Denemo-devel] Paste and more...
From: |
Nils |
Subject: |
Re: [Denemo-devel] Paste and more... |
Date: |
Sat, 21 Nov 2009 10:51:25 +0100 |
What I always wanted to ask: Are the scripts handeld as one piece which has to
be completed before the user can further input or is is possible to disturb a
script, lets say its a really long one, if you press keys in between two script
steps?
Nils
On Sat, 21 Nov 2009 09:34:23 +0000
Richard Shann <address@hidden> wrote:
> I have done this - d-PushPosition pushes the current cursor position and
> d-PopPosition moves the cursor back to there. There is also
> d-PushPopPosition which pushes the current position popping the previous
> one, so you can repeat this command alternating between two places in
> your score, even in different movements.
> I think this is all we need to implement paste with placement of the
> cursor at the end of the pasted music.
> Richard
>
>
> On Fri, 2009-11-20 at 17:24 +0000, Richard Shann wrote:
> > On Fri, 2009-11-20 at 10:58 +0000, Richard Shann wrote:
> > > I think we will need d-PushPosition and pop for the cursor position.
> > > The
> > > implementations already exist in C (for the LilyPond window code),
> > goto_movement_staff_obj() in scoreops.c is the current code. It could
> > be amplified to take a Score number as well.
>
>
>
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>
--
Nils Gey
http://www.nilsgey.de