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[cp-patches] FYI: MetalUtils optimization for Graphics2D


From: Roman Kennke
Subject: [cp-patches] FYI: MetalUtils optimization for Graphics2D
Date: Wed, 28 Sep 2005 15:00:02 +0200 (CEST)
User-agent: SquirrelMail/1.4.4

I implemented a little optimization to MetalUtils.fillMetalPattern, that
uses Graphics2D if it gets one. The pattern drawing is then performed via
TexturePaint. Unfortunatly this segfaults with the current GTK-Cairo
Graphics2D, so I cannot test this. However, I still commit this, since
this patch otherwise blocks other patches I have.

2005-09-28  Roman Kennke  <address@hidden>

        * javax/swing/plaf/metal/MetalInternalFrameTitlePane.java
        (paintPalette): Use new MetalUtils.fillMetalPattern signature.
        (paintComponent): Use new MetalUtils.fillMetalPattern signature.

/Roman

Attachment: MetalUtils.diff
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