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[cp-patches] FYI: MetalUtils optimization for Graphics2D
From: |
Roman Kennke |
Subject: |
[cp-patches] FYI: MetalUtils optimization for Graphics2D |
Date: |
Wed, 28 Sep 2005 15:00:02 +0200 (CEST) |
User-agent: |
SquirrelMail/1.4.4 |
I implemented a little optimization to MetalUtils.fillMetalPattern, that
uses Graphics2D if it gets one. The pattern drawing is then performed via
TexturePaint. Unfortunatly this segfaults with the current GTK-Cairo
Graphics2D, so I cannot test this. However, I still commit this, since
this patch otherwise blocks other patches I have.
2005-09-28 Roman Kennke <address@hidden>
* javax/swing/plaf/metal/MetalInternalFrameTitlePane.java
(paintPalette): Use new MetalUtils.fillMetalPattern signature.
(paintComponent): Use new MetalUtils.fillMetalPattern signature.
/Roman
MetalUtils.diff
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