chicken-hackers
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Chicken-hackers] [PATCH] Make CHICKEN build process deterministic


From: Kooda
Subject: Re: [Chicken-hackers] [PATCH] Make CHICKEN build process deterministic
Date: Mon, 06 Jun 2016 22:58:54 +0200
User-agent: Wanderlust/2.15.9 (Almost Unreal) SEMI-EPG/1.14.7 (Harue) FLIM/1.14.9 (Gojō) APEL/10.8 EasyPG/1.0.0 Emacs/24.4 (x86_64-pc-linux-gnu) MULE/6.0 (HANACHIRUSATO)

On Mon, 06 Jun 2016 20:24:19 +0200,
Oleg Kolosov wrote:
> I'm working in cross-compilation environment and bootstrapping all
> the CHICKENs, eggs and the project itself takes almost all of
> rebuild time because everything else is ccached. With patched away
> C_randomize I've got substantial time savings.

Ah! That’s good to hear!

If the idea behide this patch gets accepted, we could take a look at
how to make things even better.

Futhers additions in this direction would also help in watching how
the code-generator behaves, I believe.



reply via email to

[Prev in Thread] Current Thread [Next in Thread]