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Re: [Bug-XBoard] We distribute wrongly compiled WinBoard binaries


From: Tim Mann
Subject: Re: [Bug-XBoard] We distribute wrongly compiled WinBoard binaries
Date: Tue, 2 Feb 2010 09:48:08 -0800

That's odd; I thought %I64 was only used by the Microsoft C library.
Maybe with -mno-cygwin, gcc is linking scanf to a version from the
Microsoft runtime library?  Just as an experiment, what happens if you
do use the Cygwin library (i.e., don't give -mno-cygwin)?

The compiler warnings probably need to be fixed by using the correct
variable types.  I'm surprised they aren't bugs... however, I haven't
seen the actual warnings so I don't really know what the problem is
there.

        --Tim

On Tue, 02 Feb 2010 17:42:39 +0100, "h.g. muller" <address@hidden> wrote:
> The current source does not work correctly when compiled with gcc+Cygwin,
> which I use (with the -mno-cygwin flag) to generate the binary distribution 
> and
> installer package.
> 
> The u64Display format that is used (%lld) will not work to read all 64-bits 
> in scanf,
> and lead to a phase error of any following arguments in printf. This leads 
> to incorrect
> operation of node-based time controls, as they use the node count from the 
> thinking
> output, which now has an un-initialized most-significant word.
> 
> It seems that %I64u is needed here. This will produce compiler warnings for 
> formats
> not matching the variable, but it does read and print the u64 nodes count 
> correctly.
> 
> Btw, I upgraded Cygwin, and the upgraded make now encounters a fatal error 
> in the
> makefile. A dependency of wgamelist.c on "config.h." is listed there (with 
> an extra
> trailing period!), and make now chokes on that. I see makefile.ms contains 
> the same
> error (for as long as they exist).
> 
> 
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> 


-- 
Tim Mann  address@hidden  http://tim-mann.org/




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