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Re: [Bug-gnubg] Possible small UI simplification

From: ya6hd4
Subject: Re: [Bug-gnubg] Possible small UI simplification
Date: Tue, 25 Aug 2015 12:01:24 +0200

About non-deterministic and deterministic noise

Yyesterday I did run 3 * 25 1-pointers
I used a dicefile so every game had  the same  rolls

25 matches where both bots were set at the level advanced. So noise and deterministic.
to me it was before I started clear that it would result in 25 equal games.

25 matches where bots bots set at the same level but turnoff the deterministic As far I did understand the Box Müller transform it should result in non-equal games
and it did indeed there was not any equal game

25 matches 1 bot  as above  advanced and 1 with deterministic off
which as in expected also resulted in 25 different games.

Non-deteministic add an option (in noise) which can't be achieved with any other
option/setting in gnubg

To me, as non- der.. will not play always the same move in the same position
is the just reason to keep the (an extra) option non-deterministic in gnubg.

When we take an extra option out of the game just to simplify something
and an extra option is not enough reason to keep it in the game and we are acting accordingly to all other options we will, just simplifing things, end up with, just thinking ad absurbum, with only one option f.e. 1 point match at 2 ply etc ettc


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