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[Bug-gnubg] Entering illegal move will make you lose all previous entere


From: stormen
Subject: [Bug-gnubg] Entering illegal move will make you lose all previous entered parts of a match
Date: Tue, 6 Mar 2012 08:13:19 -0800 (PST)

Hi,

using the latest build of the great gnubg on GNU/linux, following the
manual's guideline (manual V0.16, link:
http://www.gnu.org/software/gnubg/manual/html_node/Entering-illegal-moves.html#Entering-illegal-moves)
on how to enter an illegal move when transcribing matches will make you lose
everything inputted so far, including moves in the present game and all
earlier games.

How to reproduce:

Start a new match setting both players to human and dice to manual.
Enter moves.
Enter an illegal move following the manuals description: Play a legal move,
click dice to complete turn.
Before rolling opponents dice click "Edit". Holding Ctrl down move checkers
to create the position resulting from the illegal move. Click Edit.

Now only the latest roll where the illegal move was played and a line with
the set board command will remain in the move list (and earlier games will
have gone). 
-- 
View this message in context: 
http://old.nabble.com/Entering-illegal-move-will-make-you-lose-all-previous-entered-parts-of-a-match-tp33451993p33451993.html
Sent from the Gnu - Backgammon mailing list archive at Nabble.com.




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