1125 is a great result. Gnubg contact benchmarks at about 1122, so your net is pretty much as good as gnubg. 1 point of contact-benchmark error is about 156.5
We’ve managed to get as low as 1073 with the standard 250 inputs, but it took a 512 hidden nodes to do it, which would kill performance if we used it in the
Are you prepared to discuss your extra inputs?
On Behalf Of Øystein Schønning-Johansen
Sent: 12 February 2012 16:39
To: Mark Higgins
Subject: Re: [Bug-gnubg] "Joseph-ID" in benchmark db
2012/2/12 Mark Higgins <address@hidden>
My best player (TD trained, race & contact networks, a couple extra inputs beyond the standard Tesauro ones) has an average error of 0.0164ppg/move in the contact set, so not surprisingly worse than GNUbg (I assume 1125 means 0.01125ppg/move?).
No, I mean total error over the file.
1125 is the total error over all these 107485 positions. That makes an average error of 0.010466577 Equity points pr positon in the