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Re: [Bug-gnubg] crashed position

From: Øystein Schønning-Johansen
Subject: Re: [Bug-gnubg] crashed position
Date: Sat, 17 Dec 2011 18:22:12 +0100

On Sat, Dec 17, 2011 at 4:05 PM, Mark Higgins <address@hidden> wrote:
I'm trying to find the exact definition gnubg uses for a "crashed" position.

The one reference I've found (Thomas Haug's thesis) says it's contact, plus the restrictions that the player has fewer than 7 pieces remaining with none in the opponent's 1 or 2 position. Is that correct? 

If so, can someone give a little color on why those particular restrictions? eg why is it contact if the player has a piece on the opponent's 2 position, but crashed if it's on their 3 position?

The source is the documentation!

Search for the function called ClassifyPositon()


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