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Re: [Bug-gnubg] How many threads can gnubg (reliably) handle?


From: Jonathan Kinsey
Subject: Re: [Bug-gnubg] How many threads can gnubg (reliably) handle?
Date: Sat, 12 Sep 2009 07:36:00 +0000

This change will have no affect on rollouts. The speed increase will depend on
the number of games and how big they are (lots of small games showing the
biggest increase). In general the "analyse match" feature should scale better
and show better cpu utilisation.

Jon

Michael Petch wrote:
>
> I did some 2 ply tests and I’ll compile some of the stats after but it
> appears on my dual quadcore system with threads=cores, this minor change
> improved 2ply performance by 20%. I’m not sure about the rollouts, will
> try later.
>
> On 11/09/09 9:23 AM, "Jonathan Kinsey" wrote:
>
> I've checked in a small change that should overcome this scaling
> issue, very
> limited testing so could easily contain problems...
>
> Jon
>





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