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RE: [Bug-gnubg] Measuring Complexity

From: Ian Shaw
Subject: RE: [Bug-gnubg] Measuring Complexity
Date: Wed, 9 Sep 2009 11:22:26 +0100


> -----Original Message-----
> From:  Massimiliano Maini
> Sent: 09 September 2009 10:51
> Hmmm, to me the only measure of the "complexity" of a 
> position would be how often (i.e. a probability) and average 
> player misplays it.

Another measure of complexity might be the extent to which a slightly
altered position makes a different play (or theme) correct, and by how
much. This is very much the thrust of the Ballard/Weaver book.

It's theoretically possible to program a bot to fiddle around looking at
different positions to find out what causes the correct play to change,
typically by moving one or two chequers around. Whether this is a good
use of their time is another matter.

-- Ian

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