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[Bug-gnubg] Marked moves feature


From: Massimiliano Maini
Subject: [Bug-gnubg] Marked moves feature
Date: Wed, 18 Feb 2009 14:53:18 +0100


Hi all,

I just tried out the new feature implemented by Christian: you can mark moves and/or cube decision
and later you can:

- clear the marked moves/decisions
- view the marked moves/decisions
- roullout the marked moves/decisions

I gave it a quick try and seems to work very fine. A few comments:

1. Naming of buttons/menus.

The button is named "Cmark" (probably for checkmark ?), maybe a simple "Mark" is enough
The menus are named:

Analyze/
        Cmark/
                Cube/
                Move
                Game
                Match
                        View
                        Clear

Analyze/
        Rollout/
                Cube
                Move
                Game
                Match

Not very immediate to understand. maybe something like:

Analyze/
        Marked plays/
                All/
                Game
                Cube decisions (or plays or nothing)
                Chequer decisions (or plays or nothing)
                        Rollout
                        View
                        Clear

2. View feature
The view feature just pops-up a text window with the games and move numbers of marked plays.
It would be a lot better if it was possible to navigate in the game record panel, with two extra buttons
(previous/next marked move). If this is done, the View menu is probaly unnecessary and since you can
navigate easily through marked moves, you can clear them with the Cmark button, hence the
Clear menu becomes of little use too. In this case, only a rollout menu would be necessary:

Analyze/
        Rollout marked plays/
                All
                Game
                Cube decisions (or plays or nothing)
                Chequer decisions (or plays or nothing)

3. Minor: I see we're running out of space in the Analysis Panel. In the bottom line
we have the buttons: Rollout/.../a/b/c/d/e/Move/Copy/Cmark/TM
Do we really need the Move button ? It is used to move the selected move, but the same thing can
be done simply picking up the dice. I would be in favor of removing the Move button and
expand TM to Temp.Map (or TMap or Temp).


MaX.
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