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Re: [Bug-gnubg] Latest 3d windows code disabled


From: Massimiliano Maini
Subject: Re: [Bug-gnubg] Latest 3d windows code disabled
Date: Mon, 22 Dec 2008 16:54:00 +0100


address@hidden wrote on 19/12/2008 11:44:55:

> On Fri, Dec 19, 2008 at 11:24 AM, Jonathan Kinsey
> <address@hidden> wrote:
>
> > I've just disabled the latest 3d windows code, so that should fix the
> > drawing
> > problems some people were having.
> >
> Build under Windows, the flickering is gone, the trailer drawings are
> gone too and the black region at the right disappeared also (good news
> so far).
>
> However: the interface only shows the first part of the roll
> e.g. gnubg opens 36: the 3-play is shown, the 6-play not.
> The roll of player is available (shown in status bar), but the dice
> are not visible.
> Once player finishes move (intermediate moves are not shown), the
> board refreshes and...
> gnubs moves first part of its roll, player's turn (without dice)
>
> N.

I don't see any of this issues on my PC (code snapshot 20081222),
but even the removed code was working fine for me.

MaX.
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