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[Bug-gnubg] [Fwd: Fwd: your game as 2-/multi-player in the messenger]
From: |
Joern Thyssen |
Subject: |
[Bug-gnubg] [Fwd: Fwd: your game as 2-/multi-player in the messenger] |
Date: |
Sat, 10 Nov 2007 00:02:19 +0100 |
User-agent: |
Thunderbird 2.0.0.6 (Windows/20070728) |
-------- Original Message --------
Subject: Fwd: your game as 2-/multi-player in the messenger
Date: Fri, 9 Nov 2007 23:26:00 +0100
From: Michael Schmidt <address@hidden>
To: address@hidden
References: <address@hidden>
---------- Forwarded message ----------
From: address@hidden <address@hidden>
Date: 09.11.2007 23:23
Subject: your game as 2-/multi-player in the messenger
---------- Weitergeleitete Nachricht ----------
From: "Michael Schmidt" <address@hidden>
To: address@hidden
Date: Fri, 9 Nov 2007 23:23:33 +0100
Subject: your game as 2-/multi-player in the messenger
Hello
I write to you because of your open source game, want to know, if it
could develop, that it is a 2-player game or even multi-player game.
Then I want to ask, if you can build it into this serverless Instant Messenger:
In the personal chat window, there could be a button to launch your
application for the two persons/friends chatting (so your game might
have different language as c++/Qt):
http://retroshare.sf.net
Though the messenger is serverless, the IP of the friend is found
every session again, even if dynamically changed, because a
Distributed hash Table has been build in.
So for a 2-Player variante it might be interesting?
Thanks for a feedback, if you can developt it so, to get the IP of a
two player version over this communication layer of the messenger.
Kind regards Mike
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