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Re: [Bug-gnubg] checking cubeful or not makes a difference when it shoul


From: Christian Anthon
Subject: Re: [Bug-gnubg] checking cubeful or not makes a difference when it shouldn't
Date: Wed, 11 Jul 2007 22:50:03 +0200

It sounds strange, but please provide a __minimal__ example of the
problem. Including position and match id's and the settings you
change.

Note that even though it is an initial position a specific player is
on roll. So even if you set expert to play against expert you would
expect to see a resulting equity different from 0.

Christian.

On 7/11/07, bob koca <address@hidden> wrote:


   I rolled out a one point match using player 0 as advanced and player 1 as
expert.
 I had the advanced player on turn and used the rollout as initial position
option.
 In one rollout I checked cubeful under general settings and the other one I
didn't. I
 was expecting the rollouts to be exactly the same since there are no cube
considerations to be made in a one point match. However they were not. Even
more perplexing is that the difference was definitely statistically
significant.
 With the cubeful box checked off the advanced player had .472404 wins with
std error of .001281.
 With the cubeful box checked on the advanced player won .458272 with SE of
.001268

   Other settings that I had checked were
 i) to truncate cubeless at exact bearoff database
 ii) variance reduction
 iii) use quasi random dice
 iv) rollout as initial position
 v) cube decisions use same settings as checker play

   Is it a bug that the results are not the same? What should I use to see
correctly
 how often advanced would beat expert in one point match?

 thanks for assistance, Bob Koca


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