[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bug-gnubg] Random Numbers

From: Joern Thyssen
Subject: Re: [Bug-gnubg] Random Numbers
Date: Tue, 21 Feb 2006 14:03:26 +0000
User-agent: Mutt/

On Mon, Feb 20, 2006 at 11:58:49AM +0100, ?ystein O. Johansen wrote
> > If you want to experience how it feels to be cheated:
> >
> > Select Settings->Options
> > Select the Dice tab
> > Enable Dice manipulation
> > and select that the best roll should be rolled for gnubg and the worst roll 
> > for you
> >
> > Now start a new game and be rolled away!
> BTW: Does it look 2-ply according to the dice roll that will show up?

No, as far as I remember it uses 0-ply.

> In this mode I've also managed to get a 'stalemate'.
>  GNU Backgammon  Position ID: /wMAAD623R0AAA
>                  Match ID   : sAGgAEAAAAAA
> What happens: I roll 66, and gnubg will also roll 66. This goes on 'forever' 
> ;-)

He he, so what about the proof that backgammon is a finite game? :-)


reply via email to

[Prev in Thread] Current Thread [Next in Thread]