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RE: [Bug-gnubg] evaluation POSITION
From: |
Ian Shaw |
Subject: |
RE: [Bug-gnubg] evaluation POSITION |
Date: |
Mon, 29 Mar 2004 10:54:43 +0100 |
From: Wilson Amaral Jorge [mailto:address@hidden
> When gnu analyse any POSITION with HINT and I save it and left the program.
> When I return and try open the saved
> position, there is not any more the analyse. Gnu will make the analyse again.
> Sometimes I hint and after evaluate
> play on cubeful 4ply (operation too slow) and I wish save the result, but
> when I close the program I lose all my work > and if I need see the analyse,
> I must make it again and waste a lot of time.
This is a known "feature" of gnubg. The way to get round it is to use the
analyse function. E.g. Analyse...Move (or game or match). When you "analyse"
the results are stored in the match record, so when you save they are stored.
Hints are abandoned, when you OK them, as are evaluations and rollouts from the
analysis menu. Hope this helps.
To the gnubg team:
This is a recurring pain. It often catches me out, and I've been using gnubg
longer than a lot of people. Wouldn't it be a good idea to store hints,
evaluations and ESPECIALLY ROLLOUTS in the game record. It is so heartbreaking
to OK your rollout and then realise it's gone :(
Is there a downside. The only one I can see is that there might already be
something stored in the analysis. Even if there is, I think you can make the
case that what the user is doing NOW takes precedence.
A final point. Tutor mode evaluations are stored in the game record, so why
shouldn't everything else be?
-- Ian