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Re: [Bug-gnubg] New feature: number of digits and factor used in error
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] New feature: number of digits and factor used in error rate |
Date: |
Sun, 21 Sep 2003 14:02:03 +0000 |
User-agent: |
Mutt/1.4.1i |
On Sun, Sep 21, 2003 at 02:17:25PM +0200, Scott Steiner wrote
>
> Do you know if there will be a gui implementation for this feature i.e a
> dialog where the user can set these values rather than having to set
> them through the command mode?
You can already control the number of digits from the
Settings->Options->Display page. Also, "Save settings" should save the
option, so typically you'll only need to set it once.
I've no plans to make the error rate factor available, since it's a
quite specialised feature. Most people are probably happy with the
default of 1,000.
Two important notes:
(1) the number of digits works a bit special for the error rates as
gnubg will show the following number of digits:
number of digts - log10( error rate factor ) + 1
So with a error rate factor of 1,000 and 3 digits, gnubg will show
one digit after the decimal point.
(2) note of the other game/match statistics output honour the number of
digits setting.
Jørn
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