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Re: [Bug-gnubg] Concerning 3d, reply to archive message.


From: Marco van Tol
Subject: Re: [Bug-gnubg] Concerning 3d, reply to archive message.
Date: Sat, 6 Sep 2003 13:58:48 +0200
User-agent: Mutt/1.4.1i

On Sat, Sep 06, 2003 at 11:58:06AM +0200, Nardy Pillards wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
> 
> > On Sat, Sep 06, 2003 at 11:05:37AM +0200, Nardy Pillards wrote:

[...]

> > > He built a gnubg displaying the OpenGL errors.
> > > Waiting his return, I'll send you a copy of that build?
> > > (you will need the 'old' freetype.dll)
> > 
> > You could, but judging by the .dll extention of the old freetype.dll
> > file, would this be a windows build? :)
> > 
> > I do have a windows partition on this machine, so I could put some
> > effort into installing gnubg on the windows installation. But I intent
> > to play the game under Unix. :-)
> > 
> > I guess it won't hurt to do the windows installation, and see what the
> > statistics display there, and whether the nVidia board does get
> > recoqnized as hardware accelerated there.
> 
> Yep, Win32 build....
> When there are problems, I just presume it's Win causing them.

OK, I just downloaded the Win32 version from the website. Its a build from
27. July 2003 according to the website.

Thing is, it doesn't have an option for a 3d board, so if you could send me
that build that would be fine. Then I can test it. :)
You can also make it available on some web- or ftp site, in which case I
will download it.

Side note: I really like the toolkit that was used for the windows build.
The buttons and menus look really nice.

-- 
It's fried rice, you plick. -- Lethal Weapon 4




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