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Re: [Bug-gnubg] 3d board - emails
From: |
Jim Segrave |
Subject: |
Re: [Bug-gnubg] 3d board - emails |
Date: |
Sun, 24 Aug 2003 18:14:16 +0200 |
User-agent: |
Mutt/1.4.1i |
On Sun 24 Aug 2003 (11:20 +0000), Jonathan Kinsey wrote:
>
> Thanks for fixing the timing problem, I've committed the fix - Jim: does
> this work for you now?
Under FreeBSD, no, I still get no activity during the idle loop,
although there's 100%CPU.
Under Linux, a laptop with no 3D acceleration, trying returning time
+= 1000, time += 100, time += 10000 all result in moves which take a
minute or more to display - there was no indication that any of the
three values made any difference.
> And the little endian problem - I was hoping it wouldn't go wrong :)
> And the sqrt/NAN problem - I've committed a fix, does it work ok?
It looks like this is a gcc/MacOS bug with floating point ops,
although a work around is possible, it would be useful if Olivier
could reduce this to the simplest possible example and submit ig to
the gcc bug mailing list.
--
Jim Segrave address@hidden