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Re: [Bug-gnubg] compile error: 3d boards on Mac OS X


From: Mueller, Achim
Subject: Re: [Bug-gnubg] compile error: 3d boards on Mac OS X
Date: 11 Aug 2003 19:09:22 +0200

Am Sam, 2003-08-09 um 15.09 schrieb Olivier Baur:
> Yes, the problem is I don't have FTGL (btw, what is it?); including 
> manually inc3d.h does the trick.

>From http://homepages.paradise.net.nz/henryj/code/index.html#FTGL


FTGL is a free, open source library to enable developers to use
arbitrary fonts in their OpenGL (www.opengl.org) applications.
Unlike other OpenGL font libraries FTGL uses standard font file formats
so doesn't need a preprocessing step to convert the high quality font
data into a lesser quality, proprietary format.
FTGL uses the Freetype (www.freetype.org) font library to open and
'decode' the fonts. It then takes that output and stores it in a format
most efficient for OpenGL rendering. 
Rendering modes supported are

      * Bit maps
      * Anti aliased pix maps
      * Texture maps
      * Outlines
      * Polygon meshes
      * Extruded polygon meshes

Ciao

Achim

-- 
achim mueller, anne-frank-str. 25, D-48431 rheine
+49 (0)5971 83767, +49 (0)163 8458340
-------------------------------------------------
pgp/gnupg key: 1024D/5DF3A722 (wwwkeys.de.pgp.net)


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