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RE: [Bug-gnubg] Joining or including .sgf games


From: Albert Silver
Subject: RE: [Bug-gnubg] Joining or including .sgf games
Date: Wed, 30 Jul 2003 19:17:48 -0300

I have to run, but will do this when I get back. Thanks! :-)

                                        Albert

P.S. I realized another way was to just enter the move manually in a
copy, look at it in the text editor and simply copy it.


> -----Original Message-----
> From: address@hidden [mailto:bug-gnubg-
> address@hidden On Behalf Of Jim Segrave
> Sent: Wednesday, July 30, 2003 7:06 PM
> To: Albert Silver
> Cc: 'GNUBackgammon bug reporting'
> Subject: Re: [Bug-gnubg] Joining or including .sgf games
> 
> On Wed 30 Jul 2003 (18:43 -0300), Albert Silver wrote:
> > Your suggestion to look at it with a text editor gave me an idea. I
> > figured I'd just edit the move alone in the notation. To make it
easier
> > to identify, I erased the analysis of the move and the ones
following it
> > (of course using a backup of the file). The thing is I have no idea
what
> > the codes that follow it mean so I cannot enter the correct move
played.
> > Here is the relevant part:
> >
> > ;B[63rxux]A[0][rxux E 0.6825 0.0246 0.0001 0.0324 0.0003 0.2682 2C 0
1
> > 0.0000][lrlo E 0.5816 0.0232 0.0007 0.0544 0.0009 0.0567 2C 0 1
> > 0.0000][qwru E 0.5235 0.0313 0.0004 0.0999 0.0019 -0.1147 2C 0 1
> > 0.0000][lrru E 0.5223 0.0399 0.0004 0.0595 0.0005 -0.1079 0C 0 1
> > 0.0000][rxru E 0.5218 0.0436 0.0004 0.1033 0.0008 -0.1397 0C 0 1
> > 0.0000][rxsv E 0.5050 0.0374 0.0004 0.1264 0.0012 -0.2030 0C 0 1
> > 0.0000][qwux E 0.5054 0.0318 0.0003 0.1255 0.0010 -0.2068 0C 0 1
> > 0.0000][lrux E 0.4720 0.0307 0.0002 0.1131 0.0014 -0.2761 0C 0 1
> > 0.0000][lrsv E 0.4202 0.0342 0.0004 0.1879 0.0026 -0.4511 0C 0 1
> > 0.0000][rxlo E 0.3527 0.0370 0.0003 0.2067 0.0055 -0.6220 0C 0 1
> > 0.0000][qwsv E 0.3595 0.0426 0.0005 0.2993 0.0042 -0.6702 0C 0 1
> > 0.0000][qwlo E 0.1986 0.0282 0.0002 0.4403 0.0191 -1.1256 0C 0 1
> > 0.0000]LU[-0.184]
> > ;W[61gaba]
> > ;B[54quqv]
> > ;W[11eddccbba]
> > ;B[61rsrx]
> > ;W[33tqqnnkkh]
> > ;B[41swvw]
> > ;W[42hfea]
> > ;B[64lrrv]
> >
> > The issue is with the first move that has no analysis. It wasn't a
61 it
> > was a 51. That much is easy to fix. How do I enter the move played
> > though: 7/1 (or 7/2 2/1 or 7/6 6/1)?
> 
> To change that move:
> 
> Now:
> ;W[61gaba]
> 
> Becomes:
> ;W[51gbba]
> is 7/2 2/1
> 
> Moves begin with a semicolon, followed by W for player 0, B for player
> 1, then in square brackets = the dice followed by 0 to 4 pairs of
> letters. The first letter of each pair is the point the chequer is on
> 'a' = player 0's ace point .. 'x' player 0's 24 point. 'y' is the bar
> and 'z' is off. Player 1's pieces and moves are given in terms of
> player 0's numbering, so if player 1 makes his bar point, he is moving
> to 'r', whereas player 0's bar point is 'g'.
> 
> --
> Jim Segrave           address@hidden
> 
> 
> 
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