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Re: [Bug-gnubg] GNUBG gammon bug


From: Ned Cross
Subject: Re: [Bug-gnubg] GNUBG gammon bug
Date: Sun, 20 Jul 2003 23:07:20 -0700

ummm, position attached.
 
black (O, 2 pts) vs. white (X, 4 pts) (Match to 9)
 
Game number 5
 
Move number 87: X to play 12
 
 GNU Backgammon  Position ID: /wMAADTbzQQEAA
                 Match ID   : UYkoASAAIAAA
 +13-14-15-16-17-18------19-20-21-22-23-24-+     O: black
 |             X    | O |                O | O   2 points
 |                  |   |                O | O  
 |                  |   |                O | O  
 |                  |   |                O | O  
 |                  |   |                A |   
v|                  |BAR|                  |     9 point match
 |                  |   |                  |   
 |                  |   |                  |    
 |                  |   |    X             |    
 |             X    |   | X  X  X  X     X |     Rolled 12
 |       X     X    |   | X  X  X  X     X |     4 points
 +12-11-10--9--8--7-------6--5--4--3--2--1-+     X: white (Cube: 2)
Pip counts: O 35, X 86
 
* white moves 10/7
 
Cube analysis
2-ply cubeless equity  +0.509 (Money:  +0.512)
  0.764 0.000 0.000 - 0.236 0.017 0.000
Cubeful equities:
  2-ply cubeful 100% speed [world class]
1. No double            +0.767
2. Double, pass         +1.000  ( +0.233)
3. Double, take         +0.686  ( -0.081)
Proper cube action: No redouble, take (25.8%)
Alert: bad move ( +0.000)
 
Rolled 12 (-0.004):
*    1. Rollout          10/7                         Eq.:  +0.849
       0.763 0.000 0.000 - 0.237 0.000 0.000 CL  +0.500 CF  +0.849
      [0.002 0.000 0.000 - 0.002 0.360 0.003 CL   0.004 CF  +0.008]
        Full cubeful rollout with var.redn.
        648 games, Mersenne Twister dice gen. with seed 1177798656 and quasi-random dice
        Play:  2-ply cubeful 50% speed
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful 50% speed
        Different evaluations after 7 plies:
        Play: 0-ply cubeful
        Cube: 0-ply cubeful
     2. Rollout          5/2                          Eq.:  +0.835 ( -0.014)
       0.764 0.000 0.000 - 0.236 0.000 0.000 CL  +0.496 CF  +0.835
      [0.001 0.000 0.000 - 0.001 0.452 0.014 CL   0.004 CF  +0.007]
        Full cubeful rollout with var.redn.
        648 games, Mersenne Twister dice gen. with seed 1177798656 and quasi-random dice
        Play:  2-ply cubeful 50% speed
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful 50% speed
        Different evaluations after 7 plies:
        Play: 0-ply cubeful
        Cube: 0-ply cubeful
     3. Cubeful 2-ply    17/15 10/9                   Eq.:  +0.665 ( -0.183)
       0.742 0.000 0.000 - 0.258 0.021 0.000
     4. Cubeful 2-ply    17/14                        Eq.:  +0.664 ( -0.185)
       0.740 0.000 0.000 - 0.260 0.018 0.000
     5. Cubeful 2-ply    10/9 8/6                     Eq.:  +0.661 ( -0.188)
       0.741 0.000 0.000 - 0.259 0.024 0.000
     6. Cubeful 2-ply    17/15 5/4                    Eq.:  +0.653 ( -0.196)
       0.735 0.000 0.000 - 0.265 0.017 0.000
 

Output generated Sun Jul 20 22:59:36 2003
by GNU Backgammon 0.14-devel 1.1177 030717 (Text Export version 1.47)
 
 
 
----- Original Message -----
From: "Ned Cross" <address@hidden>
To: <address@hidden>
Cc: <address@hidden>
Sent: Sunday, July 20, 2003 10:51 PM
Subject: Re: [Bug-gnubg] GNUBG gammon bug

> Possibly related, I'm not sure...I just did a rollout today of the attached
> position, and strangely GNU reported a 0.0% chance of losing a gammon.
> GNU's 2-ply eval showed gammon percentages around 2-3% for each of the top
> two plays, as did Snowie 4 evals and rollouts.
>
> Interestingly enough, I originally decided to rollout the position because
> GNU 2-ply eval listed 5/2 as the top move (10/7 as second best, but a
> significant error), while Snowie 4 listed 10/7 as best, with 5/2 far down
> the list.  Performing a rollout with both bots gave the result that they
> BOTH changed their minds...Snowie rollout (2-ply with 3-ply cube, 324 trials
> with VR), preferred 5/2 and GNU rollout preferred 10/7.
>
> I don't know if the gammon percentages would make a difference in GNU's
> choice of "best move", but it seems like a problem in either the rollouts or
> the reporting of rollout results.
>
> Ned
>
> ----- Original Message -----
> From: "Jim Segrave" <
address@hidden>
> To: <
address@hidden>
> Cc: <
address@hidden>
> Sent: Sunday, July 20, 2003 3:57 PM
> Subject: Re: [Bug-gnubg] GNUBG gammon bug
> > I'm very glad you raised this, it caused me to find and fix a rather
> > stupid bug in the new rollout code. Having fixed it, the answer is:
> >
>

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