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Sockets [Was Re: [Bug-gnubg] Multiprocessing]


From: Joern Thyssen
Subject: Sockets [Was Re: [Bug-gnubg] Multiprocessing]
Date: Tue, 8 Jul 2003 16:49:01 +0000
User-agent: Mutt/1.4.1i

On Tue, Jul 08, 2003 at 03:21:04PM +0200, Nardy Pillards wrote
> > >
> > >libwsock32.a, libmswsock.a and  mswsock.h are within MinGW.
> > >http://tangentsoft.net/wskfaq/examples/basics/index.html (example
> makefile)
> > >
> > >so are winsock.h and winsock2.h
> > >
> > >
> > Yes, I know. I've done applications with winsock earlier with the mingw
> > compiler.
> 
> .c sources, .h headers:
> inserted #if WIN32 with <winsocket.h> in stead of the 'BSD-like' socket.h
> lines

Now that we have sockets support for windows, it might be worthwhile to
make the external player and the random.org RNG support.

What is needed? Is it just 

#if HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/un.h>
#endif
#elif HAVE_WINSOCKET_H
#include <winsocket.h>
#endif

(assuming we define a HAVE_WINSOCKET_H in config.h)

Are there any other changes needed?

Jørn




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