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Re: [Bug-gnubg] A question - Which die is still available during a move?


From: Jim Segrave
Subject: Re: [Bug-gnubg] A question - Which die is still available during a move? - and a request
Date: Thu, 13 Feb 2003 14:37:15 +0100
User-agent: Mutt/1.4i

On Thu 13 Feb 2003 (00:41 +0100), Holger wrote:
> On Tue, 11 Feb 2003 01:08:40 +0100, Jim Segrave wrote:
> 
> Your pip count idea is quite good. Unfortunately however, I can't just
> use PipCount(), because it doesn't work on bd->points, the other board
> representations aren't updated in between a move, in the middle of
> board_pointer bd->points isn't complete (board_start_drag() picks a
> chequer up), and a few other things. But I've solved this already.
 
> For bear-off the pip count difference might not say much, though.
> But without a challenge there'd be no fun. :-)

Actually - looking briefly at update_move in gtkboard.c, it looks like
it's doing what you asked for.
> 
> What I had in mind is a bit different. It's actually a target help for
> when you drag a chequer. The possible drag targets for the dragged
> chequer get indicated by coloured rectangles. I've seen this in
> JavaFIBS.

Interesting idea, I sort of assumed most people played by clicking on
the chequer they wanted to move rather than dragging.

-- 
Jim Segrave           address@hidden




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