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Re: [Bug-gnubg] moneygame bug with beavers in sgg files and analysed mat


From: Joern Thyssen
Subject: Re: [Bug-gnubg] moneygame bug with beavers in sgg files and analysed match file bug with game numbers and score
Date: Wed, 3 Jul 2002 09:22:24 +0000
User-agent: Mutt/1.2.5.1i

On Mon, Jun 24, 2002 at 01:07:19PM -0700, Ned Cross wrote
> Gnubg Version: 0.12
> Installation: 020620
> OS: MS Windows ME
> Attachment: sgg file of moneygame session
> 
> Hi,
> 
>     The atttached file has beavers in 3 games: 7, 15, and 22. I
>     analysed the session and in all cases GNUBG did not recognize the
>     beaver. Scrolling through the analysed game, GNU puts the cube
>     back in the center on 64 instead of accepting the cube @ 4.  This
>     is consistent with the analysis I've gotten in a previous .sgg
>     moneygame as well, so appears to be a problem with gnu's ability
>     to properly interpret the .sgg format.  I've not played any
>     moneygames with raccoons, etc, so i don't know how gnu interprets
>     them.

Currently gnubg doesn't support beavers in the analysis. It's one of the
things I'm looking at.

>     I had a second problem with the analysed file. The match was
>     rather long (38 games, about 2200 moves). when I re-opened the
>     saved .sgf file, all the games were number 1, with score 0-0. I
>     can forward the .sgf if desired, but I didn't include it here
>     since the file is 1700kb.

Can you post it on web-site or ftp-site?

Jørn


-- 
Joern Thyssen, PhD
Vendsysselgade 3, 3., DK-9000 Aalborg, Denmark
+45 9813 2791 (private) / +45 2077 2689 (mobile) / +45 9633 7036 (work)



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