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bug#71866: 30.0.50; [macOS] Cursor hiding char behind it with certain th


From: Dmitry Gutov
Subject: bug#71866: 30.0.50; [macOS] Cursor hiding char behind it with certain theme customization
Date: Sun, 21 Jul 2024 16:50:18 +0300
User-agent: Mozilla Thunderbird

On 21/07/2024 10:20, Eli Zaretskii wrote:
Date: Sun, 21 Jul 2024 03:53:26 +0300
Cc: 71866@debbugs.gnu.org
From: Dmitry Gutov <dmitry@gutov.dev>

Perhaps it'll be easier to share a video. Sorry, it's a large file, so I
just uploaded it to a free online hosting: https://streamable.com/d6775w

The first (smaller) part is me reproducing the bug, then I switch to the
terminal emulator, enable the breakpoint and demonstrate how the
behavior of the same command (other-frame) changes.

After the video was finished, I also repeated the same scenario, and
saved the backtrace of the last (12th) breakpoint hit.

Thanks.  The video shows some parts of the problem, but not enough
details.  It doesn't help that I don't know enough about the macOS GUI
system and conventions.  Here are some details that I'm missing:

   . The two frames are arranged in a way that the cursor in the
     left-most frame is not really visible when the right-most frame
     partially obscures it.  So it's hard to tell at all times what
     kind of cursor (or no cursor) is shown in that frame.  Could you
     please repeat the experiment after moving the right-most frame a
     bit to the right, so as not to obscure the cursor of the other
     frame?  IOW, I'd like to be able to see cursors in both frames
     regardless of which frame is selected/has focus.

I can repeat the experiment, but in my testing the problem only occurs in (all) frames other than the first/original one, regardless of their positioning.

Also FWIW it doesn't matter whether the frames display the same buffer or different ones.

   . Sometimes an Emacs frame shows its window as selected (judging by
     the way the mode line is displayed), but the 3 colored circles at
     the top left corner of the frame are shown in gray.  What does
     this mean, in Emacs terms, and how is that different from the
     situation where both the mode line is shown as active and the
     circles are shown in red/yellow/green colors?

It seems to me a consequence of our having a breakpoint inside a function that updates how the frame looks (which includes its contents, the "selected" status and etc) - when I switch the focus away manually to a different program in the middle of that (to handle the breakpoint), probably that created a de-synchronization that never happens in other circumstances.

   . What exactly are you doing with keyboard or mouse in the first
     part, where you quickly alternate the frames?  All I see is
     the initial mouse click inside the left-most frame, but the
     subsequent changes seemingly happen "by themselves", without any
     visible trigger.

That's 'other-frame', bound to 'M-`'.

   . The backtrace indicates that ns_draw_window_cursor is called from
     windowDidResignKey, which AFAIU is called when the focus changes.
     For some reason, display_and_set_cursor, which calls
     ns_draw_window_cursor, decided that cursor type should be
     NO_CURSOR, although gui_update_cursor was called with
     cursor_on_p=true, and the question is why?  You don't show any
     other backtraces, although in the video I clearly see them, and
     they use other values of cursor type.  In addition, I don't know
     which window passed to ns_draw_window_cursor (the 'w' argument)
     belongs to which frame, and without that, it is very hard to
     interpret the data of the debugging session, because I need to
     compare the calls with what I see in the Emacs frames.

Would you like to see all the other backtraces, or some specific ones? In the former case, that will be a lot of text to sort through.

IOW, the important question is: was the problematic display, where no
cursor is shown, caused by an incorrect call to ns_draw_window_cursor,
or was it caused by some other factor?  The data and the video you
presented does not allow to answer this questions.  Adding the missing
details I mentioned will probably help answer them.

...and whether that all is a red herring, caused by our breakpoints, whereas the code reading to the original problem might reside somewhere else. ;-(

But anyway, if this is the same scenario, then why are you only
looking at what happens inside ns_draw_window_cursor?  Redrawing the
block cursor involves displaying the character under cursor with
special colors, and ns_draw_window_cursor is just the beginning: it
calls other functions which actually do the job.

More breakpoints means more chances for the behavior to change. I also
don't really know which other places to look at. Stepping through all
the callees is both time-consuming and something that is unlikely to
help until I manage to read all of the underlying implementation and
start making sense of the data that's being used, to be able to notice
when this or that variable has an odd value.

I can explain the overall logic of the implementation if it can help.

Maybe I'll ask some questions later, which I know what to ask. I can understand some high-level things from the backtrace already, but the devil is in the details.





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