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bug#58639: 29.0.50; [noverlay] Nested overlay iteration in GC


From: Matt Armstrong
Subject: bug#58639: 29.0.50; [noverlay] Nested overlay iteration in GC
Date: Tue, 15 Nov 2022 09:47:13 -0800

Stefan Kangas <stefankangas@gmail.com> writes:

> Stefan Monnier <monnier@iro.umontreal.ca> writes:
>
>> Matt Armstrong [2022-10-19 16:50:46] wrote:
>>> Matt Armstrong <matt@rfc20.org> writes:
>>>> +static void
>>>> +mark_overlays (struct interval_node *node)
>>>> +{
>>>> +  if (node == NULL)
>>>> +    return;
>>>> +  mark_object (node->data);
>>>> +  mark_overlays (node->left);
>>>> +  mark_overlays (node->right);
>>>> +}
>>>
>>> Heads up the 'node == NULL' above depends on the patch I sent you to get
>>> rid of ITREE_NULL.
>>
>> I was wondering if you had mistyped ITREE_NULL or if it was indeed
>> a "preview" of what was coming :-)
>>
>> In any case, thanks for those patches, it's a really nice improvement.
>
> Was this merged, and if so can this bug be closed?

Yep, closing.





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