|
From: | Gennady Uraltsev |
Subject: | bug#40384: 26.3; [Windows10] variable-pitch-mode is slow to redraw |
Date: | Wed, 8 Apr 2020 11:30:22 -0400 |
Hello, None of the suggested fixes have any impact. I just did a clean reinstall of my OS (Windows 10 Enterprise 10.0.18363 Build 18363) and the issue ispresent still. Should we try to investigate the issue?
I have another PC on which I am going to be reinstalling windows soon. I will check there and report back. (To see if it is hardware or software related or a combination of the two...) Best, Gennady On April 3, 2020 03:04:19 Eli Zaretskii <eliz@gnu.org> wrote:
From: <gennady.uraltsev@gmail.com> Cc: <40384@debbugs.gnu.org> Date: Thu, 2 Apr 2020 18:29:07 -0400 By default the font that gets used is display: by this font (glyph code) uniscribe:-outline-Arial-normal-normal-normal-sans-20-*-*-*-p-*-iso8859-1 (#x03)That's the same font I get, but I see no slowdown. Thanks for the profile, it says that somehow redrawing even ASCII characters (if you indeed did that with the comment in *scratch* copied many times, as your recipe says) is somehow very expensive on your system. Does it help to customize inhibit-compacting-font-caches to non-nil?
[Prev in Thread] | Current Thread | [Next in Thread] |