bug-gnu-emacs
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

bug#37836: 27.0.50; Snake exit not save produces segfault


From: Ergus
Subject: bug#37836: 27.0.50; Snake exit not save produces segfault
Date: Wed, 22 Jan 2020 12:25:52 +0100

On Wed, Jan 22, 2020 at 10:22:38AM +0100, Stefan Kangas wrote:
Jimmy Aguilar Mena <kratsbinovish@gmail.com> writes:

rm -rf ~/.emacs.d/games
emacs -Q
M-x snake
(wait until it looses and asks to create directory)
reply: n

Now there is a message (when previously there was a segfault):
Error running timer .snake-update-game.: (error "Canceled")

Thanks, yes, I get the same message.

Your bug report was sent using revision c2cd27bce.

Between that revision and HEAD as of today, there has been no change
to any code in the play/ directory AFAICT.

This makes me suspect that the crash is in fact not related to snake,
as Eli suggested may be the case.  Which leads me to the below question:

When I said yes there was not segfault anymore.

When you saw it, were you able to reproduce it consistently using the
recipe you gave above?

Yes, but I can't reproduce it now doing a checkout to c2cd27bce.

Best regards,
Stefan Kangas




reply via email to

[Prev in Thread] Current Thread [Next in Thread]