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bug#4643: two different definitions for catchlist in eval.c and alloc.c


From: Dan Nicolaescu
Subject: bug#4643: two different definitions for catchlist in eval.c and alloc.c
Date: Tue, 13 Oct 2009 23:38:24 -0700 (PDT)

Dan Nicolaescu <address@hidden> writes:

  > Here's a patch that fixes this problem by moving the definition in a
  > separate file included in both places.
  > 
  > OK to check in?

Ping.

Without a change like this emacs cannot be compiled using gcc-4.5 -flto 


  > Index: src/Makefile.in
  > ===================================================================
  > RCS file: /cvsroot/emacs/emacs/src/Makefile.in,v
  > retrieving revision 1.450
  > diff -u -3 -p -r1.450 Makefile.in
  > --- src/Makefile.in 26 Sep 2009 19:49:17 -0000      1.450
  > +++ src/Makefile.in 7 Oct 2009 08:26:06 -0000
  > @@ -1231,14 +1231,14 @@ xsmfns.o: xsmfns.c $(config_h) systime.h
  >  /* The files of Lisp proper */
  >  
  >  alloc.o: alloc.c process.h frame.h window.h buffer.h  puresize.h 
syssignal.h keyboard.h \
  > - blockinput.h atimer.h systime.h character.h dispextern.h $(config_h) \
  > + blockinput.h atimer.h systime.h character.h dispextern.h catchtag.h 
$(config_h) \
  >   $(INTERVALS_H)
  >  bytecode.o: bytecode.c buffer.h syntax.h character.h window.h dispextern.h 
\
  >    frame.h xterm.h $(config_h)
  >  data.o: data.c buffer.h puresize.h character.h syssignal.h keyboard.h 
frame.h \
  >     termhooks.h $(config_h)
  >  eval.o: eval.c commands.h keyboard.h blockinput.h atimer.h systime.h \
  > -  dispextern.h $(config_h)
  > +  dispextern.h catchtag.h $(config_h)
  >  floatfns.o: floatfns.c syssignal.h $(config_h)
  >  fns.o: fns.c commands.h $(config_h) frame.h buffer.h character.h 
keyboard.h \
  >   keymap.h frame.h window.h dispextern.h $(INTERVALS_H) coding.h md5.h \
  > Index: src/alloc.c
  > ===================================================================
  > RCS file: /cvsroot/emacs/emacs/src/alloc.c,v
  > retrieving revision 1.449
  > diff -u -3 -p -r1.449 alloc.c
  > --- src/alloc.c     25 Aug 2009 06:03:09 -0000      1.449
  > +++ src/alloc.c     7 Oct 2009 08:26:08 -0000
  > @@ -56,6 +56,7 @@ along with GNU Emacs.  If not, see <http
  >  #include "syssignal.h"
  >  #include "termhooks.h"             /* For struct terminal.  */
  >  #include <setjmp.h>
  > +#include "catchtag.h"
  >  
  >  /* GC_MALLOC_CHECK defined means perform validity checks of malloc'd
  >     memory.  Can do this only if using gmalloc.c.  */
  > @@ -4939,13 +4940,6 @@ staticpro (varaddress)
  >      abort ();
  >  }
  >  
  > -struct catchtag
  > -{
  > -    Lisp_Object tag;
  > -    Lisp_Object val;
  > -    struct catchtag *next;
  > -};
  > -
  >  
  >  /***********************************************************************
  >                       Protection from GC
  > Index: src/eval.c
  > ===================================================================
  > RCS file: /cvsroot/emacs/emacs/src/eval.c,v
  > retrieving revision 1.315
  > diff -u -3 -p -r1.315 eval.c
  > --- src/eval.c      1 Oct 2009 17:47:44 -0000       1.315
  > +++ src/eval.c      7 Oct 2009 08:26:08 -0000
  > @@ -26,6 +26,7 @@ along with GNU Emacs.  If not, see <http
  >  #include "keyboard.h"
  >  #include "dispextern.h"
  >  #include <setjmp.h>
  > +#include "catchtag.h"
  >  
  >  #if HAVE_X_WINDOWS
  >  #include "xterm.h"
  > @@ -49,41 +50,6 @@ struct backtrace
  >  
  >  struct backtrace *backtrace_list;
  >  
  > -/* This structure helps implement the `catch' and `throw' control
  > -   structure.  A struct catchtag contains all the information needed
  > -   to restore the state of the interpreter after a non-local jump.
  > -
  > -   Handlers for error conditions (represented by `struct handler'
  > -   structures) just point to a catch tag to do the cleanup required
  > -   for their jumps.
  > -
  > -   catchtag structures are chained together in the C calling stack;
  > -   the `next' member points to the next outer catchtag.
  > -
  > -   A call like (throw TAG VAL) searches for a catchtag whose `tag'
  > -   member is TAG, and then unbinds to it.  The `val' member is used to
  > -   hold VAL while the stack is unwound; `val' is returned as the value
  > -   of the catch form.
  > -
  > -   All the other members are concerned with restoring the interpreter
  > -   state.  */
  > -
  > -struct catchtag
  > -{
  > -  Lisp_Object tag;
  > -  Lisp_Object val;
  > -  struct catchtag *next;
  > -  struct gcpro *gcpro;
  > -  jmp_buf jmp;
  > -  struct backtrace *backlist;
  > -  struct handler *handlerlist;
  > -  int lisp_eval_depth;
  > -  int pdlcount;
  > -  int poll_suppress_count;
  > -  int interrupt_input_blocked;
  > -  struct byte_stack *byte_stack;
  > -};
  > -
  >  struct catchtag *catchlist;
  >  
  >  #ifdef DEBUG_GCPRO
  > --- /dev/null       2009-08-21 19:23:04.524086726 -0700
  > +++ src/catchtag.h  2009-10-07 01:11:39.784950000 -0700
  > @@ -0,0 +1,57 @@
  > +/* Structure for implementing the `catch' and `throw' control structure.
  > +   Copyright (C) 2009 Free Software Foundation, Inc.
  > +
  > +This file is part of GNU Emacs.
  > +
  > +GNU Emacs is free software: you can redistribute it and/or modify
  > +it under the terms of the GNU General Public License as published by
  > +the Free Software Foundation, either version 3 of the License, or
  > +(at your option) any later version.
  > +
  > +GNU Emacs is distributed in the hope that it will be useful,
  > +but WITHOUT ANY WARRANTY; without even the implied warranty of
  > +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  > +GNU General Public License for more details.
  > +
  > +You should have received a copy of the GNU General Public License
  > +along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */
  > +
  > +#ifndef CATCHTAG_H
  > +#define CATCHTAG_H
  > +
  > +/* This structure helps implement the `catch' and `throw' control
  > +   structure.  A struct catchtag contains all the information needed
  > +   to restore the state of the interpreter after a non-local jump.
  > +
  > +   Handlers for error conditions (represented by `struct handler'
  > +   structures) just point to a catch tag to do the cleanup required
  > +   for their jumps.
  > +
  > +   catchtag structures are chained together in the C calling stack;
  > +   the `next' member points to the next outer catchtag.
  > +
  > +   A call like (throw TAG VAL) searches for a catchtag whose `tag'
  > +   member is TAG, and then unbinds to it.  The `val' member is used to
  > +   hold VAL while the stack is unwound; `val' is returned as the value
  > +   of the catch form.
  > +
  > +   All the other members are concerned with restoring the interpreter
  > +   state.  */
  > +
  > +struct catchtag
  > +{
  > +  Lisp_Object tag;
  > +  Lisp_Object val;
  > +  struct catchtag *next;
  > +  struct gcpro *gcpro;
  > +  jmp_buf jmp;
  > +  struct backtrace *backlist;
  > +  struct handler *handlerlist;
  > +  int lisp_eval_depth;
  > +  int pdlcount;
  > +  int poll_suppress_count;
  > +  int interrupt_input_blocked;
  > +  struct byte_stack *byte_stack;
  > +};
  > +
  > +#endif /* CATCHTAG_H */





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