bug-freedink
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Bug-freedink] Bug#748090: freedink-engine: leaks lots of memory, render


From: beuc
Subject: [Bug-freedink] Bug#748090: freedink-engine: leaks lots of memory, rendering system unresponsive
Date: Wed, 14 May 2014 11:44:33 +0200
User-agent: Mutt/1.5.21 (2010-09-15)

Hi,

On Wed, May 14, 2014 at 12:41:58AM -0700, Ben Longbons wrote:
> Package: freedink-engine
> Version: 1.08.20120427-2.1+b1
> Severity: important
> 
> Dear Maintainer,
> 
> After running freedink for a while, it allocates several gigabytes of
> memory, which makes the system unresponsive due to lots of swapping.
> 
> The problem is particularly noticable in the Edge of the World when
> walking between the church and the dangerous parts to the left.
> 
> It leaks over 100 MB each time.
> 
> valgrind gives a bunch of different backtraces from libfluidsynth.so,
> but they all come from the same part of freedink:

Can you check if you have the same behavior with the traditional
TiMidity backend?

I think you can force it with:
SDL_FORCE_SOUNDFONTS=1 freedink ...

You should hear a noticeable difference in the music - and possibly a
difference in matter of RAM usage ;)

If no leak, this means the leak comes from the new fluidsynth backend
in libsdl-mixer.

Cheers!
Sylvain




reply via email to

[Prev in Thread] Current Thread [Next in Thread]